I found some sort of bsp-extracting, radiosity-calculating, texture-baking, light-map-making tutorial (with required stuff) here on halomaps.org a while ago, but never got a chance to try it, then my hard drive got fried, and now I'm back, but can't find it on halo maps anymore
Basically it was a tutorial showing how to use max and vray radiosity calculating to make light-maps for halo ce maps. it included some stuff for vray and max scripts for automatically setting up scenery meshes in max exactly how they are in the scenario tag.
I've looked through all the tutorials and halo utilities on the site and can't find it again, though I did find a very similar thing, Aether (
http://hce.halomaps.org/index.cfm?fid=4312), which doesn't have a tutorial. I'll try it, but I want to find the original thing. Maybe I just missed it, but search returned nothing as well. Sorry, i can't remember the name or author. FireScythe rings a bell though.
Does anyone know what I'm talking about, and, if so, could point me to it? Thanks!
Oh, I'm also looking for fixed monitor animation tags. I remember reading somewhere that they won't extract properly and will crash sapien, which I think is my problem. I vaguely remember something about tank animation tags being similar?
One more thing, for some reason max 9 won't update the viewport when I zoom in or out with the mouse scroll wheel, only when I pan or move. How do I fix this? Is it my graphics card? Bacause It had worked before, then my motherboard and graphics card got fried (and hard drive whiped), and I sent in the graphics card for a warrenty and got the same one back and installed it and now it won't work. I set max to use the graphics card just like before. Could it be the drivers?
EDIT 1: Hemm...The Aether script doesn't seem to work. When I click on it, nothing happens. I'm trying it with max 8 and 9. Any ideas?
Edited by Vick Jr on May 2, 2009 at 10:18 PMEdited by Vick Jr on May 2, 2009 at 10:31 PM