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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »model shaders

Author Topic: model shaders (3 messages, Page 1 of 1)
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gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Apr 27, 2009 06:08 PM    Msg. 1 of 3       
hi all
i have been modifiying
the h2 marines of HDoan

but when i export the model en let it run trough tool and open up guerilla

and look up the model tag

it jsut shows me 3 of the original shaders and i have added an aditional shader myself wich
doenst show up either

I have redone Hdoans model by cutting the original file (6 of the same models) and have reduced it to 1 model wich is cut out into 4 models (head, body arms and legs) and have added armor as an aditional model

I have named all of the shaders different
( h2 head, h2 body, h2 teeth, h2 eyes, h2 helmet and h2 armor )

can anybody tell me where i went wrong?


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Apr 27, 2009 06:25 PM    Msg. 2 of 3       
Send me the .max later, I'll take a look at it


gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Apr 28, 2009 05:22 AM    Msg. 3 of 3       
k ty

edit:

sorry i made a mistake because i inported teh bones of the h2 marine and the 3ds max file took over teh shaders for of the inported file :(
Edited by gamegodlazy on Apr 28, 2009 at 06:21 AM

 

 
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