
Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Apr 17, 2009 07:25 PM
Msg. 1 of 2
If I add a node to a model in 3dsmax, do I have to re-unwrap it and texture, as well as recompile the collision, or can I just edit the model. Is there an easier way to object attach in a specific place than editing the model?
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Greenfuzz
Joined: Nov 18, 2008
PM me if you have CoD MW for Wii
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Posted: Apr 18, 2009 12:41 AM
Msg. 2 of 2
Oh god it's tank.....
On topic: you can just import the .Grbxmodel of the Fp and place and link your nodes. Edited by Greenfuzz on Apr 18, 2009 at 12:41 AM
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