A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »making weight to objects.

Author Topic: making weight to objects. (4 messages, Page 1 of 1)
Moderators: Dennis

eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Apr 14, 2009 10:47 AM    Msg. 1 of 4       
I just created a new scenery tag and it is sort of like a concrete barricade like in halo 3. Is there any way i can put wight to it it so it can be pushed by warthogs or knocked over by rockets? As of now it just sits there.


Megaguirus
Joined: Feb 26, 2009

Om nom nom


Posted: Apr 14, 2009 11:56 AM    Msg. 2 of 4       
no

you have to make it a vehicle and give it physics

you also need animations


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Apr 19, 2009 04:51 PM    Msg. 3 of 4       
hmm do i have to have an animation file, and what do i animations as for use in halo. 3ds max 2010 only gives the?


hsst71340
Joined: Aug 6, 2008


Posted: May 3, 2009 09:59 PM    Msg. 4 of 4       
vehicles must need animations

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 8:02 AM 110 ms.
A Halo Maps Website