
Gnoblar
Joined: Mar 9, 2009
Got a ping lower that 100 and you're not hosting?
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Posted: Apr 10, 2009 04:34 AM
Msg. 1 of 44
Hello. I will be making several AI maps in the forseeable future, and this is my first attempt. It features Halo 1 zombies attacking Halo 2 AI who are defending the main tower on the popular Halo 2 map Ascension, I DID NOT MAKE THE MAP I JUST PUT AI ON IT. It's very fun, the zombies have shotguns that they will only fire when within 0.5 world units of an enemy, effectively making them have to get in extremely close. The Halo 2 AI Spartans have AR's and they kick ass, but you'll get mobbed eventually. I shall be uploading ASAP, but unitl then, here's a few Pictures... You'll notice that the Zombies are Halo 2 spartans, but that is changed, I took these screens minutes before I changed that. Edited by Gnoblar on Apr 10, 2009 at 04:35 AM
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Apr 10, 2009 06:41 AM
Msg. 2 of 44
since its not on bloodgulch ill download it, when avaliable.
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Gnoblar
Joined: Mar 9, 2009
Got a ping lower that 100 and you're not hosting?
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Posted: Apr 10, 2009 07:20 AM
Msg. 3 of 44
It's good fun trust Me. It's better when the game mode you choose has a limited of lives (I have 5). It's impossible to hold out, trust me, but you can take a few hundred down with you.
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stennett
Joined: Dec 4, 2008
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Posted: Apr 10, 2009 07:28 AM
Msg. 4 of 44
that looks like fun! nice too see you aren't using blood gulch :)
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Apr 10, 2009 07:51 AM
Msg. 5 of 44
I want it now, always wanted an ai map with ascension...
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 10, 2009 08:41 AM
Msg. 6 of 44
Looks cool I wanna get it when is it released and whats the map called. You should of put yourself as a H2 Spartan though. Edited by PVT Jenkins on Apr 10, 2009 at 08:42 AM
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Gnoblar
Joined: Mar 9, 2009
Got a ping lower that 100 and you're not hosting?
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Posted: Apr 10, 2009 09:55 AM
Msg. 7 of 44
I don't know how to change the player biped yet. There are so many zombies!!! 1000 of them with a maximum of 30 on the map at a time.
All my maps are based on random zombies, or as I call them, Rombies. The map is called "RombieTower". Beta released ASAP (hopefully tomorrow). Look out for it.my next maps include New_Rombasa, HeadRombie (Headlong) and Rombie high (hangemhigh). I need a working Hangemhigh scenario though. I'm also making some big Spartan vs Spartan maps with no rombies. I'll post them in a different thread. Edited by Gnoblar on Apr 10, 2009 at 09:57 AM
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 10, 2009 10:56 AM
Msg. 8 of 44
Cool. You should put backround music like covenant dance. Edited by PVT Jenkins on Apr 10, 2009 at 10:57 AM
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Apr 10, 2009 01:36 PM
Msg. 9 of 44
I was going to do something like this... I'll download it, if it's good.
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Apr 10, 2009 05:48 PM
Msg. 10 of 44
AI overload. I'm not downloading so I can avoid getting either -400 FPS or a BSoD.
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Dr Pepper And 7up Inc
Joined: Dec 23, 2008
deactivated
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Posted: Apr 10, 2009 05:50 PM
Msg. 11 of 44
Nice job
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Apr 10, 2009 06:14 PM
Msg. 12 of 44
Quote: --- Original message by: DarkZealot AI overload. I'm not downloading so I can avoid getting either -400 FPS or a BSoD. Get a better computer. Mine does not have any lag when I have more than 200+ ai on my maps. Lol I did the 200+ ai on purpose to test my fps and gfx card.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 10, 2009 06:18 PM
Msg. 13 of 44
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Megaguirus
Joined: Feb 26, 2009
Om nom nom
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Posted: Apr 10, 2009 06:32 PM
Msg. 14 of 44
Quote: --- Original message by: pakar45Quote: --- Original message by: DarkZealot AI overload. I'm not downloading so I can avoid getting either -400 FPS or a BSoD. Get a better computer. Mine does not have any lag when I have more than 200+ ai on my maps. Lol I did the 200+ ai on purpose to test my fps and gfx card. i had 50,000 :D
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Apr 10, 2009 09:53 PM
Msg. 15 of 44
Quote: --- Original message by: pakar45Quote: --- Original message by: DarkZealot AI overload. I'm not downloading so I can avoid getting either -400 FPS or a BSoD. Get a better computer. Mine does not have any lag when I have more than 200+ ai on my maps. Lol I did the 200+ ai on purpose to test my fps and gfx card. You see, my PC is 7 years old, so I would LOVE to get a new one, except with the economy... not happening, yet. Here's proof: CMT SPV1 average FPS: 10-15 Normal FPS: 20-27 CMT SPV1 with VSYNC: 20-25 Normal with VSYNC: 20-30 Pretty bad....
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Apr 10, 2009 10:03 PM
Msg. 16 of 44
Quote: --- Original message by: MegaguirusQuote: --- Original message by: pakar45Quote: --- Original message by: DarkZealot AI overload. I'm not downloading so I can avoid getting either -400 FPS or a BSoD. Get a better computer. Mine does not have any lag when I have more than 200+ ai on my maps. Lol I did the 200+ ai on purpose to test my fps and gfx card. i had 50,000 :D Impossible, there is a limit.
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llswampyll
Joined: Sep 1, 2008
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Posted: Apr 10, 2009 11:18 PM
Msg. 17 of 44
the way this map is played reminds me of the game type: Tower of Power from halo 2.
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Apr 11, 2009 01:24 PM
Msg. 18 of 44
Why does no one ever make a zombie type varient for no remorse? i meant, its perfect, simply change the sky to a darker, gloomier style, then barricade the windows, put some blood skins on the wall, add a dead body, and all that other zombie crap, and you'd have a nice zombie map.
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 11, 2009 01:41 PM
Msg. 19 of 44
My PC can have more than 600 ai in halo and not lagg the only time my computer laggs is when im playing cmt campaign.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 11, 2009 01:45 PM
Msg. 20 of 44
The CMT campaign has less than 600 AI...
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 11, 2009 01:48 PM
Msg. 21 of 44
I now but cmt makes me lagg only the maps they make.
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Apr 11, 2009 02:20 PM
Msg. 22 of 44
Quote: --- Original message by: PVT Jenkins I now but cmt makes me lagg only the maps they make. That doesn't make any sense the way you stated it, and you spelled "lag" wrong.
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 11, 2009 02:21 PM
Msg. 23 of 44
Thats how I spell it you have a problem.
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Apr 11, 2009 02:25 PM
Msg. 24 of 44
Quote: --- Original message by: PVT Jenkins Thats how I spell it you have a problem. lagg. Oh why is it underlined red in Firefox? :o BECAUSE YOU SPELLED IT WRONG.
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electricSquid
Joined: Sep 17, 2008
Get ready for some chocolate pain...
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Posted: Apr 11, 2009 03:18 PM
Msg. 25 of 44
Yeah, stick some good classic Halo music in there like Covenant Dance, but make sure it loops. And maybe set it so that you can only hear it in certain areas, like Covenant Dance playing in the top of the tower and another song (Maybe the Halo 2 electric guitar theme) playing in the main path coming up to the tower, where all the slaughter is in that one picture. And set it up so that the sounds are confined to that area, you don't want overlapping music...
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Apr 11, 2009 03:52 PM
Msg. 26 of 44
make the zombies green? or wait...
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Gnoblar
Joined: Mar 9, 2009
Got a ping lower that 100 and you're not hosting?
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Posted: Apr 11, 2009 07:09 PM
Msg. 27 of 44
Quote: --- Original message by: llswampyll the way this map is played reminds me of the game type: Tower of Power from halo 2. That's I got the idea. It's such a fun game mode, and now exaggerated with my ridiculous AI. I don't know how to add in music, or make the zombies green, they stay white even when I put the colour as green in Guerilla. Edited by Gnoblar on Apr 11, 2009 at 07:10 PM
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Apr 12, 2009 05:44 AM
Msg. 28 of 44
Quote: --- Original message by: MythrilQuote: --- Original message by: MegaguirusQuote: --- Original message by: pakar45Quote: --- Original message by: DarkZealot AI overload. I'm not downloading so I can avoid getting either -400 FPS or a BSoD. Get a better computer. Mine does not have any lag when I have more than 200+ ai on my maps. Lol I did the 200+ ai on purpose to test my fps and gfx card. i had 50,000 :D Impossible, there is a limit. lmao... i remember testing the limit on the shipment map, started with 10, thenw ent 100, then 1000, then 20000, and there was no difference from 1000 to 20000, so we went like 500000 and there was no difference. - proof of limit dude. :)
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Gnoblar
Joined: Mar 9, 2009
Got a ping lower that 100 and you're not hosting?
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Posted: Apr 12, 2009 07:23 AM
Msg. 29 of 44
Well. There is only a max of 45 AI at a time on my map. So there. Ok. Uploading tomorrow...
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AlwinRoth
Joined: Jan 4, 2008
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Posted: Apr 12, 2009 08:50 AM
Msg. 30 of 44
Quote: --- Original message by: GnoblarQuote: --- Original message by: llswampyll the way this map is played reminds me of the game type: Tower of Power from halo 2. That's I got the idea. It's such a fun game mode, and now exaggerated with my ridiculous AI. I don't know how to add in music, or make the zombies green, they stay white even when I put the colour as green in Guerilla. Edited by Gnoblar on Apr 11, 2009 at 07:10 PM don't use the halo 2 spartan bipeds, just use halo 1's...
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Apr 12, 2009 12:49 PM
Msg. 31 of 44
Quote: --- Original message by: pakar45Quote: --- Original message by: DarkZealot AI overload. I'm not downloading so I can avoid getting either -400 FPS or a BSoD. Get a better computer. Mine does not have any lag when I have more than 200+ ai on my maps. Lol I did the 200+ ai on purpose to test my fps and gfx card. Right, because everybody has an excess of several hundred dollars to blow on what ever they want. Think before you post, if only to avoid making yourself look like an ass.
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Gnoblar
Joined: Mar 9, 2009
Got a ping lower that 100 and you're not hosting?
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Posted: Apr 13, 2009 06:36 AM
Msg. 32 of 44
Well. Because people want only Halo 1 bipeds, then your wish is my command. All Bipeds are now Halo 1. And I made the zombies green!!! The defenders are red now as well (Red Halo 1 bipeds) as they are on red team after all...
It runs on my friends windows 98 that is butt slow (On lowest).
My PC isn't THAT good, 256Mb onboard graphics card. But It is pretty powerful processor wise.
Edited by Gnoblar on Apr 13, 2009 at 06:40 AM
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Surf Team
Joined: Dec 8, 2008
We make surf maps for you.
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Posted: Apr 13, 2009 06:55 AM
Msg. 33 of 44
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Gnoblar
Joined: Mar 9, 2009
Got a ping lower that 100 and you're not hosting?
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Posted: Apr 13, 2009 11:48 PM
Msg. 34 of 44
Ok. I've got one new screenshot. Fixes: -Rombies are now green. -Humans are now red halo 1 Spartans. -Humans have BRs and ARs (It's cooler that way). -Rombies are Halo 1 spartans. -More fun. -Rombies will ALWAYS end up winning, no matter how good you are (Unless you do some dumb things like get in the banshee... but hey it's up to you). 
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olly12345
Joined: Jul 30, 2008
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Posted: Apr 14, 2009 12:22 AM
Msg. 35 of 44
Will this be protected?
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