Quote: --- Original message by: commanderfarvel
*sigh*
i mean like, Hugeass : redsniper
and i belive that dennis said if you dont have something constuctive to the first post
DONT POST AT ALL!!!!!!!!!!!!!!!!!!!!
"THE MOD:
Several modifications have been made to the map, including mods to scenery, vehicles, devices, etc. Tags for Mechs and Missle Warthogs have been removed to make room for AI. New portals have been added to allow entry and exit from each base, but are guarded by AI. Each Team's Flag base is also guarded by AI. If picking up Spartans on the battlefield, to get them to exit a Pelican, use the devmode console command
"ai_exit_vehicle spartan1". If you use a Pelican to pick up spartans that are guarding the team base portal, guarding their flag or guarding the Pelican/Ghost base, you should use
"ai_exit_vehicle spartan2", "spartan3" or "spartan4". These spartans will charge and attack the covenant when transported to the battlefield. The same goes for the covenant, but substitute
"covenant4", covenant5" or "covenant6" to get them to exit a pelican. Both spartans and elite will fire the rear Pelican gun, and some of the AI will drive Ghosts and Warthogs into the battle from the guarded Pelican/Ghost bases. "
Quoted from the readme.
Btw, Big, Red, Underlined font doesn't make the text look intimidating.