
donut7024
Joined: Sep 23, 2007
I thought you were a woman..............
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Posted: Apr 5, 2009 10:08 PM
Msg. 1 of 8
What type of script would I need t send an ai in a vehicle to a certain point in bloodgulch?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Apr 5, 2009 10:15 PM
Msg. 2 of 8
Continuous I think.
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donut7024
Joined: Sep 23, 2007
I thought you were a woman..............
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Posted: Apr 5, 2009 10:18 PM
Msg. 3 of 8
Something to put down.....like give me something
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Apr 5, 2009 10:25 PM
Msg. 4 of 8
Well it depends on what you want. For example, this: (script continuous vehicles_load (if (and (volume_test_object *trigger_volume* (players)) true) (vehicle_load_magic [vehicle] [seat] (ai_actors [encounter] )) ) would make the AI be loaded into a seat in a vehicle when a player entered a trigger volume. EDIT: I think. Still a little bit new to scripting. Edited by UnevenElefant5 on Apr 5, 2009 at 10:26 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 5, 2009 10:39 PM
Msg. 5 of 8
Alright. Fun time. Use vehicle load magic or a command list to get the AI into a vehicle. Use a command list for simplicity's sake. Then, create a new command list, called drive. Set the path that you want the Ai to follow. Name the Ai encounter drive, and the squad driver. The vehicle will be named ai_1. If you're making a script, use this script: (script continuous drive (if (vehicle_test_seat ai_1 "W-driver" (ai_actors drive/driver)) ) (begin (ai_command_list drive drive) ) )
If you're going for a devmode command, wait until the AI is inside the warthog. Then, type into console: ai_command_list drive drive
Edited by Gamma927 on Apr 5, 2009 at 10:41 PM
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donut7024
Joined: Sep 23, 2007
I thought you were a woman..............
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Posted: Apr 6, 2009 12:29 AM
Msg. 6 of 8
No they need to do it on their own.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Apr 6, 2009 12:30 AM
Msg. 7 of 8
That would be a command list. There is a tutorial for that on this site. Search is your friend.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Apr 6, 2009 12:33 AM
Msg. 8 of 8
Then make a command list with a loop, so that they keep driving around in a loop. Then, use a script so that they initiate when the map is started.
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