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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »How to disable player controls during a cutscene?

Author Topic: How to disable player controls during a cutscene? (4 messages, Page 1 of 1)
Moderators: Dennis

Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Apr 5, 2009 12:52 PM    Msg. 1 of 4       
Hey, when I script a cutscene, I have noticed that in-game, I still have control of my player.

What commands are there that would let me disable controlling the player, and then let me allow control again?


DarkZealot
Joined: Jan 1, 2008

Time management: 40% Xbox, 30% PC, 30% Skating


Posted: Apr 5, 2009 01:09 PM    Msg. 2 of 4       
(player_enable_input )

0 for no control, and 1 for control.

EDIT: put a one or zero after the input thing, the greater than or less than signs are disabled on here apparently, lol.
Edited by DarkZealot on Apr 5, 2009 at 01:10 PM


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Apr 5, 2009 01:15 PM    Msg. 3 of 4       
Thanks!


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Apr 6, 2009 10:10 AM    Msg. 4 of 4       
or use.... screen_show_letterbox 1 or something like that, it makes those cinematic bars and also disables player controls, if you want a dynamic cutscene where you as the player are moving, that would be the best as that method allows you to still look around, like in B30 in the pelican

 

 
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