
Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 3, 2009 04:38 PM
Msg. 1 of 13
EAX: 0x0000016B 04.03.09 14:45:16 EBX: 0x11733508 04.03.09 14:45:16 ECX: 0x117341F8 04.03.09 14:45:16 EDX: 0x00000000 04.03.09 14:45:16 EDI: 0x115A0230 04.03.09 14:45:16 ESI: 0x11702FC8 04.03.09 14:45:16 EBP: 0x1158CFD0 04.03.09 14:45:16 ESP: 0x0012EB60 04.03.09 14:45:16 EIP: 0x0064023A, F7 79 60 52 ????? 04.03.09 14:45:16 00170014 ????? 04.03.09 14:45:16 EXCEPTION_INT_DIVIDE_BY_ZERO
How do I fix this. I tried to compile a map, I successfully did, but I tried to add crap in sapien, and it has a hissy fit and crashes.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Apr 3, 2009 04:40 PM
Msg. 2 of 13
What 'crap' might this be?
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 3, 2009 04:44 PM
Msg. 3 of 13
Anything. A weapon, a spawn point, a biped, a scenery object. Doesn't matter. It crashes whenever I attempt to.
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Masters1337
Joined: Mar 5, 2006
halonaminator's unfortunate idol
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Posted: Apr 3, 2009 04:47 PM
Msg. 4 of 13
Even stock tags?
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 3, 2009 05:04 PM
Msg. 5 of 13
Default items.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 3, 2009 05:40 PM
Msg. 6 of 13
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tygron
Joined: Jan 16, 2006
Furry and proud :3
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Posted: Apr 3, 2009 05:49 PM
Msg. 7 of 13
I'm no expert here, looks fine to me. But then again most of these guys have eyes like a hawk for errors.
On another note it looks great, you make that? (sorry I duno who does what around here anymore... been too long)
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 3, 2009 05:51 PM
Msg. 8 of 13
Either the grates or wires.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 3, 2009 05:54 PM
Msg. 9 of 13
Not on there :O I removed those. That was for render :)
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Apr 3, 2009 05:55 PM
Msg. 10 of 13
What advance said, make sure the wires have a no collision symbol, and the gates thingy should just be a plane with a bitmap on it that has a alpha so you can see threw.
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Exception
Joined: Jul 9, 2008
Been So So long since I have been on this Forum
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Posted: Apr 3, 2009 08:25 PM
Msg. 11 of 13
dude he saiid he removed them,, and they only were for render
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 3, 2009 11:14 PM
Msg. 12 of 13
Yep. No help here. I tried to add any original Halo 1 tag. And it crashes, giving me this error. The map is not textured. And it about maybe 9k triangles.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Apr 4, 2009 11:47 PM
Msg. 13 of 13
hmm try adding somthing just anything or take somthing away and check if that fixes it.
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