A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Divide by 0 error.

Author Topic: Divide by 0 error. (13 messages, Page 1 of 1)
Moderators: Dennis

Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 3, 2009 04:38 PM    Msg. 1 of 13       
EAX: 0x0000016B
04.03.09 14:45:16 EBX: 0x11733508
04.03.09 14:45:16 ECX: 0x117341F8
04.03.09 14:45:16 EDX: 0x00000000
04.03.09 14:45:16 EDI: 0x115A0230
04.03.09 14:45:16 ESI: 0x11702FC8
04.03.09 14:45:16 EBP: 0x1158CFD0
04.03.09 14:45:16 ESP: 0x0012EB60
04.03.09 14:45:16 EIP: 0x0064023A, F7 79 60 52 ?????
04.03.09 14:45:16 00170014 ?????
04.03.09 14:45:16 EXCEPTION_INT_DIVIDE_BY_ZERO

How do I fix this. I tried to compile a map, I successfully did, but I tried to add crap in sapien, and it has a hissy fit and crashes.


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Apr 3, 2009 04:40 PM    Msg. 2 of 13       
What 'crap' might this be?


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 3, 2009 04:44 PM    Msg. 3 of 13       
Anything. A weapon, a spawn point, a biped, a scenery object. Doesn't matter. It crashes whenever I attempt to.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Apr 3, 2009 04:47 PM    Msg. 4 of 13       
Even stock tags?


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 3, 2009 05:04 PM    Msg. 5 of 13       
Default items.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 3, 2009 05:40 PM    Msg. 6 of 13       
Is this an odd shape?









tygron
Joined: Jan 16, 2006

Furry and proud :3


Posted: Apr 3, 2009 05:49 PM    Msg. 7 of 13       
I'm no expert here, looks fine to me. But then again most of these guys have eyes like a hawk for errors.


On another note it looks great, you make that? (sorry I duno who does what around here anymore... been too long)


Advancebo
Joined: Jan 14, 2008


Posted: Apr 3, 2009 05:51 PM    Msg. 8 of 13       
Either the grates or wires.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 3, 2009 05:54 PM    Msg. 9 of 13       
Not on there :O I removed those. That was for render :)


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Apr 3, 2009 05:55 PM    Msg. 10 of 13       
What advance said, make sure the wires have a no collision symbol, and the gates thingy should just be a plane with a bitmap on it that has a alpha so you can see threw.


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Apr 3, 2009 08:25 PM    Msg. 11 of 13       
dude
he saiid he removed them,, and they only were for render


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Apr 3, 2009 11:14 PM    Msg. 12 of 13       
Yep. No help here. I tried to add any original Halo 1 tag. And it crashes, giving me this error. The map is not textured. And it about maybe 9k triangles.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Apr 4, 2009 11:47 PM    Msg. 13 of 13       
hmm try adding somthing just anything or take somthing away and check if that fixes it.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 6:34 AM 188 ms.
A Halo Maps Website