
Shadeslayer
Joined: Jan 28, 2009
I won't miss!!
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Posted: Mar 22, 2009 01:49 PM
Msg. 1 of 5
hi. I am trying to get the warthog to stop flipping so easily so that an ai bot can drive it. Does any one know how to alter its flipping properties in gurrila??
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Mar 22, 2009 02:22 PM
Msg. 2 of 5
Lower the speed of the warthog, to make the AI drive more carefully (if that's possible)
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: Mar 22, 2009 02:25 PM
Msg. 3 of 5
Make it so the AI makes wider turns.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Mar 23, 2009 07:27 AM
Msg. 4 of 5
Edit the physics of the warthog for added traction.
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Me KS
Joined: Feb 2, 2008
Desire is Reality. Xfire: jetmaster23
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Posted: Mar 23, 2009 08:17 PM
Msg. 5 of 5
Quote: --- Original message by: Mythril Edit the physics of the warthog for added traction. That can work, but increasing the "ground damp fraction" makes the hog stick to the ground awkwardly. Go into the physics tag, and look for "density". Multiply the original density by 3 for a start which in the hog's case is multiplying 5 by 3 to get 15, and that should fix the flipping issues without looking unnatural.
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