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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »advanced level modeling tutorial

Author Topic: advanced level modeling tutorial (9 messages, Page 1 of 1)
Moderators: Dennis

halo3n00b
Joined: Dec 8, 2008


Posted: Mar 22, 2009 12:59 PM    Msg. 1 of 9       
link please?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Mar 22, 2009 01:13 PM    Msg. 2 of 9       
http://www.google.ca/search?hl=en&safe=off&rlz=1W1DACA_en&q=3ds+max+tutorials+modeling&meta=

just watch lots of tutorials and adapt and apply the knowledge learned.

alos llamamaster's tuts are on this forum somewhere, Kirby422 started the thread so search for either llamamaster or Kirby+ tutorial or something.
Edited by Maniac1000 on Mar 22, 2009 at 01:15 PM


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Mar 22, 2009 04:35 PM    Msg. 3 of 9       
Berreta 9000 Tutorial. Search google for it


halo3n00b
Joined: Dec 8, 2008


Posted: Mar 22, 2009 05:37 PM    Msg. 4 of 9       
thats for level modeling? whatever i didnt know you could plane model for levels, so anyway how does this looks:http://s465.photobucket.com/albums/rr16/halo3n00b/?action=view¤t=thecave.jpg its still realy early stage and im probably gonna add caves extruding from frome the sides of the mane cave, its surposed to be a half built forerunner structure, and when they fired the halo rings, and the construction was halted.

Edited by halo3n00b on Mar 22, 2009 at 05:40 PM


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Mar 22, 2009 07:01 PM    Msg. 5 of 9       
Quote: --- Original message by: halo3n00b

thats for level modeling? whatever i didnt know you could plane model for levels, so anyway how does this looks:http://s465.photobucket.com/albums/rr16/halo3n00b/?action=view¤t=thecave.jpg its still realy early stage and im probably gonna add caves extruding from frome the sides of the mane cave, its surposed to be a half built forerunner structure, and when they fired the halo rings, and the construction was halted.

Edited by halo3n00b on Mar 22, 2009 at 05:40 PM

It looks boring, you need to give us a little bit more to actually critique. Right now that's like asking someone to critique a sphere or a cube you made.


Gh0st_Elit3
Joined: Feb 20, 2008

I smell food.


Posted: Mar 22, 2009 07:06 PM    Msg. 6 of 9       
Plane modeling is the way you model levels. :|


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Mar 23, 2009 03:01 AM    Msg. 7 of 9       
Quote: --- Original message by: Gh0st_Elit3
Plane modeling is the way you model levels. :|


No it's not, that's how you might model levels.


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Mar 23, 2009 05:15 AM    Msg. 8 of 9       
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: Gh0st_Elit3
Plane modeling is the way you model levels. :|


No it's not, that's how you might model levels.

exactly. Theres box modeling which is what i used to do. But then when I tried plane modeling it became alot easier. Depends on the person


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Mar 23, 2009 02:03 PM    Msg. 9 of 9       
look at grove final in wireframe mode. that helped me alot

 

 
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