
DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Mar 17, 2009 04:43 PM
Msg. 1 of 6
I was wondering and Im sure it's a simple question can I give a charecter a animation from the MC it shouldn't be to hard cuz there already in game??
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OrangeJuice
Joined: Jan 29, 2009
Documentation and debug.txt
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Posted: Mar 17, 2009 05:59 PM
Msg. 2 of 6
It's possible but from what others say, if your character is bigger or smaller than the MC, it will make that character as tall as the MC. He stands in at 7' 6" Edited by OrangeJuice on Mar 17, 2009 at 05:59 PM
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Mar 17, 2009 06:09 PM
Msg. 3 of 6
Ya, search halomaps for Kornman.
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Mar 17, 2009 06:38 PM
Msg. 4 of 6
So what excatly do I need to make sure it works I know One thing is the node checksum?
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MissingSpartan7
Joined: Feb 19, 2009
I abandoned this forum a long time ago...
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Posted: Mar 18, 2009 02:22 AM
Msg. 5 of 6
um... you could use the scale tool to shrink the biped bones to the size you need for your character
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Mar 18, 2009 08:17 AM
Msg. 6 of 6
well what about when it says node count dont match or model collision doessnt match object will not be collidable?
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