
Ro0ster
Joined: Jan 21, 2008
is a rooster
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Posted: Mar 13, 2009 06:52 PM
Msg. 1 of 2
What is a multipurpose map? What does it do? How do you make one?
Also I have noticed that those doors on The Pillar Of Autum have a light on them in the multi pupose map where the light is green when the door is unlocked and red when closed. How does this work. I know there is something to do with chanels.I am making a door just like the a10 one, but obviously it will look different.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Mar 13, 2009 09:22 PM
Msg. 2 of 2
ok, the multipurpose map is used to add things to the diffuse texture. The multipurpose map is works based on channels - red, green, blue and alpha You can read up on what each channel controls in any shader_model. Red=shine Green=glow Blue=colour change Alpha=colourchange mask ( i think)
The glow that is added in the green channel of the MP map, the colour of that glow is controlled by the colour ( in same place) on the diffuse map. I think there is also a section to maybe set the colour of that glow but im not sure.
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