
Polamee
Joined: Feb 25, 2008
MP2SPMT's founder
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Posted: Mar 11, 2009 02:20 AM
Msg. 1 of 3
How do I create vehicles that hover in the air before someone enters them? Like the Draco in RPG Beta 5 or the Covenant Spirit dropship in the Truth and Reconciliation?
Edited by Polamee on Mar 11, 2009 at 02:21 AM
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Mar 11, 2009 03:05 AM
Msg. 2 of 3
easy just the script command (vehicle_hover VEHICLE BOOLEAN)
But if you wanted a pelican to play a recorded animation and it was already hovering; you must add a false boolean statement before the command. Otherwise the pelican's wings would move right but the pelican would stay in place. so a script for it to play recorded animations without stuffing up would be.
(vehicle_hover pelican false) (recording_play pelican shaftA_cship_exit_arch)
and i assume you know how to make a ai go in a vehicle without the vehicle_load_magic command. (unless you want them to magically appear in the vehicle)
But just incase the command would be (ai_go_to_vehicle AI VEHICLE SEAT)
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