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»Forums Index »Halo 2 Vista Forum (Bungie/Microsoft) »Halo 2 Vista Map Design / Technical »scenery

Author Topic: scenery (9 messages, Page 1 of 1)
Moderators: Dennis

rugal
Joined: May 11, 2008


Posted: Mar 10, 2009 01:45 PM    Msg. 1 of 9       
On halo it one could creer scenery has to leave of 3desmax and guerrilla what is that for h2 his(her,its) walking(march) also?


Garanas
Joined: Nov 16, 2008


Posted: Mar 17, 2009 02:09 PM    Msg. 2 of 9       
i dont understand your question
could you pelase explain more?


rugal
Joined: May 11, 2008


Posted: Mar 17, 2009 04:01 PM    Msg. 3 of 9       
What is what we can creer objects has to leave of 3dsmax and to import them on sapien afterward as for halo CE


Garanas
Joined: Nov 16, 2008


Posted: Mar 18, 2009 10:11 AM    Msg. 4 of 9       
you mean you can put in custom objects?


rugal
Joined: May 11, 2008


Posted: Mar 18, 2009 12:05 PM    Msg. 5 of 9       
Yes as on halo CE


Garanas
Joined: Nov 16, 2008


Posted: Mar 18, 2009 02:20 PM    Msg. 6 of 9       
no
well
i did;t find out how to
but i think its impossible
till now


rugal
Joined: May 11, 2008


Posted: Mar 18, 2009 04:25 PM    Msg. 7 of 9       
OK stay more than import on 3dsmax ^^ has creer and has them


rugal
Joined: May 11, 2008


Posted: Mar 20, 2009 10:02 AM    Msg. 8 of 9       
Ah not I am french not Italian


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Mar 28, 2009 03:47 PM    Msg. 9 of 9       
My understanding of Halo 2 Vista is that (at the moment) you cannot make scenery files, instead you have to setup instanced geometry in 3DS Max using the '%' code.

 

 
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