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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »3ds max bluestreak failure

Author Topic: 3ds max bluestreak failure (4 messages, Page 1 of 1)
Moderators: Dennis

Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Mar 8, 2009 06:20 PM    Msg. 1 of 4       
Alright, you guys remember my epic forerunner structure? I tried to export it as a jms. It's a total of 12k triangles, 5k polies. Everything is connected, no open edges as I know of, and there is only the map and the frame. Every time I try to convert it, it says 3ds max has crashed etc.. What the hell am I doing wrong. I seriously want this in game by tonight.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Mar 8, 2009 06:21 PM    Msg. 2 of 4       
delete the .jms that you are trying to overwrite.
resave the .max as something else and relink everything in it.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Mar 8, 2009 07:00 PM    Msg. 3 of 4       
your materials suck, redo them.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Mar 8, 2009 09:31 PM    Msg. 4 of 4       
Fixed it thanks.

 

 
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