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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Question about modifying maps

Author Topic: Question about modifying maps (3 messages, Page 1 of 1)
Moderators: Dennis

Doug
Joined: Feb 10, 2009

Former =CE= Member


Posted: Mar 7, 2009 10:17 AM    Msg. 1 of 3       
Hi. I was wondering how you'd modify an already custom map. (e.g. Hugeass) I know how to rip the scenario from BG and all that, but how do I do that with custom maps?

Edit: I didn't want to spam, so I have one more question. How would I stack logs, rocks, etc ontop of eachother in Sapien?
Edited by Doug on Mar 7, 2009 at 10:56 AM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Mar 7, 2009 11:07 AM    Msg. 2 of 3       
To open a custom map, rip it. Then, open Sapien. The scenario should either be in a new folder inside tags\levels, or tags\levels\test.

As for stacking, place a rock. Then place another rock on top of it. In the properties pane, adjust the z of the object until it fits.


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: Mar 7, 2009 11:12 AM    Msg. 3 of 3       
First download hek plus then open the map the highlight all the folders in the extraction que then if the check is checked on the bottom unchech it then click start and CLOSE hek plus or else sapien will crash k.

 

 
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