
Eijsvogel
Joined: Jun 21, 2008
SP Map Flood Assault Released!
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Posted: Mar 5, 2009 03:31 PM
Msg. 1 of 3
Hey,
Well, the problem is, if AI spawn, and have a move position, they WALK to that position. I want them to RUN. The solution would be the Command list, but that got a fatal error for me, wich is that they dont stop to shoot enemies, they just run along (*still shooting at enemies while passing by though)
I want them to RUN to a position, Stop when under fire, and then run along.
I know its possible... but i just can't find out how.
Any help here?
Thanks!
PS: Any idea how to turn of ''friendly fire''? Because i dont like if 2 Sword fighters hit ea other while they attack the same person :) Edited by Eijsvogel on Mar 5, 2009 at 03:33 PM
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sierra117
Joined: Jan 10, 2008
If sex is good exercise, why are there fat sluts?
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Posted: Mar 6, 2009 02:51 AM
Msg. 2 of 3
well to make it so the ai spawn and run is to make their; oh whats it called... Now i forgot: the thing that makes it move_randomly, guard, alert, sleep etc. etc. make them alert. ok and place firing positions from where they spawn and where you want them to go.
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Eijsvogel
Joined: Jun 21, 2008
SP Map Flood Assault Released!
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Posted: Mar 6, 2009 06:48 AM
Msg. 3 of 3
Quote: --- Original message by: sierra117 well to make it so the ai spawn and run is to make their; oh whats it called... Now i forgot: the thing that makes it move_randomly, guard, alert, sleep etc. etc. make them alert. ok and place firing positions from where they spawn and where you want them to go. Alright i will try that :) I will edit this post when i tried :P Status: FAIL Initial state and return state both Alert; Wont work.. they wont move. Oh wait, dont care abouth that anymore, fixed. Now i got another strange error.. :P Edited by Eijsvogel on Mar 6, 2009 at 06:56 AMEdited by Eijsvogel on Mar 6, 2009 at 07:22 AM
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