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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Hey is there away u can make a jackal not have his shield on or up?

Author Topic: Hey is there away u can make a jackal not have his shield on or up? (9 messages, Page 1 of 1)
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DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Mar 2, 2009 11:25 PM    Msg. 1 of 9       
Well I wanted some jackals with no shield and was wondering if the was a way to make it were he has no shield or it's not on or something?


Scott
Joined: Apr 4, 2005

No.


Posted: Mar 2, 2009 11:47 PM    Msg. 2 of 9       
Just replace the jackal biped with one that does not have a shield.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Mar 3, 2009 12:40 AM    Msg. 3 of 9       
Quote: --- Original message by: Scott
Just replace the jackal biped with one that does not have a shield.

He's asking how to make it :V
Open the gbxmodel and collision tags and delete the regions that are named "shield" or something. You'll know it when you see it.


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Mar 3, 2009 01:51 AM    Msg. 4 of 9       
How in gurellia the area's are nulled out where u cant delete them?


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Mar 3, 2009 02:09 AM    Msg. 5 of 9       
I think you might need kornman00

http://hce.halomaps.org/index.cfm?fid=1081


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Mar 3, 2009 02:11 AM    Msg. 6 of 9       
Yeah I figured that... LOL out... and in the gbx model and model collision I deleted everything that says shield but when I run sapiens it says:


EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #26 is not a valid model_node_block index in [#0,#26)

So do I delete these what does this mean??
Edited by DarkLord0912 on Mar 3, 2009 at 02:20 AM


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Mar 3, 2009 10:28 AM    Msg. 7 of 9       
i think you deleted some necesery nodes.

you could just et the shield vitality value to 0 in the actor variant.


gamegodlazy
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Screenshot Guru
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Joined: Aug 17, 2006

Please pass the Panda Sauce to me


Posted: Mar 3, 2009 10:55 AM    Msg. 8 of 9       
lolz first all of you let him do it the hard why after that the easy way XD


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Mar 3, 2009 03:26 PM    Msg. 9 of 9       
Hey I made there shields 0 in the actor variant and collision model and they still have shields?

 

 
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