
DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Mar 2, 2009 11:25 PM
Msg. 1 of 9
Well I wanted some jackals with no shield and was wondering if the was a way to make it were he has no shield or it's not on or something?
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Scott
Joined: Apr 4, 2005
No.
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Posted: Mar 2, 2009 11:47 PM
Msg. 2 of 9
Just replace the jackal biped with one that does not have a shield.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Mar 3, 2009 12:40 AM
Msg. 3 of 9
Quote: --- Original message by: Scott Just replace the jackal biped with one that does not have a shield. He's asking how to make it :V Open the gbxmodel and collision tags and delete the regions that are named "shield" or something. You'll know it when you see it.
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Mar 3, 2009 01:51 AM
Msg. 4 of 9
How in gurellia the area's are nulled out where u cant delete them?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Mar 3, 2009 02:09 AM
Msg. 5 of 9
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Mar 3, 2009 02:11 AM
Msg. 6 of 9
Yeah I figured that... LOL out... and in the gbx model and model collision I deleted everything that says shield but when I run sapiens it says:
EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #26 is not a valid model_node_block index in [#0,#26)
So do I delete these what does this mean?? Edited by DarkLord0912 on Mar 3, 2009 at 02:20 AM
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black doom
Joined: Oct 4, 2008
we will never stop, we can win the "impossible"
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Posted: Mar 3, 2009 10:28 AM
Msg. 7 of 9
i think you deleted some necesery nodes.
you could just et the shield vitality value to 0 in the actor variant.
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gamegodlazy
- Screenshot Guru -
Joined: Aug 17, 2006
Please pass the Panda Sauce to me
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Posted: Mar 3, 2009 10:55 AM
Msg. 8 of 9
lolz first all of you let him do it the hard why after that the easy way XD
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DarkLord0912
Joined: Jan 17, 2009
Works on bigger and better things
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Posted: Mar 3, 2009 03:26 PM
Msg. 9 of 9
Hey I made there shields 0 in the actor variant and collision model and they still have shields?
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