A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »How to get vehicles that show up in sapien into the level?

Author Topic: How to get vehicles that show up in sapien into the level? (8 messages, Page 1 of 1)
Moderators: Dennis

DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Feb 21, 2009 08:31 PM    Msg. 1 of 8       
Yeah my vehicles show up in sapien but don't show when u rebuild the map a load it... some people say do something in globals Im not sure excatly cuz last time I did what someone said and my map got a OOPSsssss :)

I no it's not diffucult but It's driving me crazy...


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Feb 21, 2009 08:59 PM    Msg. 2 of 8       
If you have custom vehicles you have to script them in, or change your globals. Search on halomaps for the scripts.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Feb 21, 2009 09:03 PM    Msg. 3 of 8       
Guerilla.

File-Open

tags\globals\globals.globals

Scroll down to VEHICLES subheading.

REPLACE the original vehicles with the custom vehicle.

OR

When you place the vehicle in sapien.

Make sure the flags are ticked to make them spawn on all gametypes.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 21, 2009 09:19 PM    Msg. 4 of 8       
Quoting from my handy walkthrough:
Quote: --- Original message by: Gamma927

Vehicles

Open up Guerilla, and browse to the folder tags/globals. Then open up the file called globals.globals. I recommend you make a backup of the file first, because you will be replacing some things. Scroll down to Vehicles (about 2/3 down). Open up the drop-down menu at the top, the one that says warthog_mp. Find a vehicle that you don't want, E.G. c_gunturret_mp. Select that, and in the vehicle box, browse to the vehicle you want. Save the globals tag. Then, whenever you add the vehicle in Sapien, it'll show up ingame, but the vehicle you replaced, will not.


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Feb 21, 2009 10:18 PM    Msg. 5 of 8       
So does it matter if thier custom does this determine what you do?? I mean their ready for the game just need to get them in the level cuz they show up in sapien but yeah I'll try out these ideas?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 21, 2009 10:23 PM    Msg. 6 of 8       
It doesn't matter they're custom or not, but you need to add them into the globals, else they won't spawn. However, if it's an SP map, you don't need to add them in.


DarkLord0912
Joined: Jan 17, 2009

Works on bigger and better things


Posted: Feb 21, 2009 11:15 PM    Msg. 7 of 8       
Hey thanks gamma it worked wow that easy... the only thing I have left to ask is if I want to change that new vehicle I just put in with ur method to I just go to the vehicle link of the new vehicle and link that to a different one?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 21, 2009 11:33 PM    Msg. 8 of 8       
Yea. If you replaced the warthog with a spectre, and no longer need a spectre, just link the vehicle to a different link.

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 6:45 PM 141 ms.
A Halo Maps Website