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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Tool Structure error PLEASE HELP: DEBUG: included

Author Topic: Tool Structure error PLEASE HELP: DEBUG: included (6 messages, Page 1 of 1)
Moderators: Dennis

pakar45
Joined: Sep 21, 2008

Hi


Posted: Feb 15, 2009 11:43 PM    Msg. 1 of 6       
02.15.09 22:40:27 tool pc 01.00.00.0609 ----------------------------------------------
02.15.09 22:40:27 reference function: _write_to_error_file
02.15.09 22:40:27 reference address: 42ca20
02.15.09 22:40:27 Couldn't read map file './toolbeta.map'
02.15.09 22:40:42 EAX: 0xFFFFFFFE
02.15.09 22:40:42 EBX: 0x054FE601
02.15.09 22:40:42 ECX: 0x0012E828
02.15.09 22:40:42 EDX: 0x000002CC
02.15.09 22:40:42 EDI: 0x0012E828
02.15.09 22:40:42 ESI: 0x00000000
02.15.09 22:40:42 EBP: 0x0012E700
02.15.09 22:40:42 ESP: 0x0012E6F0
02.15.09 22:40:42 EIP: 0x77AA9A94, C3 8D A4 24 ?????
02.15.09 22:40:42 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_files.c,#1373: tag_file_count<MAXIMUM_TAG_FILES_PER_INDEX

I was building my map/structure in tool the actual BSP and it suddenly gave me this error nothing else happened and did not create the structure_BSP.

I never have heard of this PLEASE HELP!


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Feb 15, 2009 11:51 PM    Msg. 2 of 6       
You have too many levels in your tags folder. Delete some.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Feb 15, 2009 11:52 PM    Msg. 3 of 6       
okay so i delete some levels in tags/levels?

HOW MANY?

is it in data or tags?
Edited by pakar45 on Feb 15, 2009 at 11:52 PM
Edited by pakar45 on Feb 15, 2009 at 11:53 PM


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Feb 15, 2009 11:54 PM    Msg. 4 of 6       
It's in tags, and delete them one at a time until your level compiles.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Feb 15, 2009 11:55 PM    Msg. 5 of 6       
so it is in the levels folder right?

LOG ON XFIRE xD
Edited by pakar45 on Feb 15, 2009 at 11:56 PM


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Feb 16, 2009 10:55 AM    Msg. 6 of 6       
WRONG, if you read it you can understand there you added too much of a thing on the bsp. (most common is poly and bitmaps

 

 
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