A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »STL check is on crack

Author Topic: STL check is on crack (2 messages, Page 1 of 1)
Moderators: Dennis

sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Feb 11, 2009 12:13 AM    Msg. 1 of 2       
it says every polygon has 1 error...open edge. even the polygons in my reference frame have 1 error per polygon, and it's just a box. i don't know any possible way it could have an error. there are over 320 errors (according to tool, more according to STL) on my model and they're all of this type. i can't compile it in tool obviously so..what happened? how do i fix this?


sleepy1212
Joined: Feb 4, 2009

sunnier than you www.quantumfusionclan.com


Posted: Feb 11, 2009 02:48 AM    Msg. 2 of 2       
i'm using bluestreak and i constructed the model using poly instead of mesh. i'll try mesh real quick....

it didn't work but i fixed it anyway. it still shows an error on every triangle but i managed to get it exported.
Edited by sleepy1212 on Feb 11, 2009 at 06:16 PM

 

 
Previous Older Thread    Next newer Thread







Time: Sat January 21, 2023 7:36 AM 110 ms.
A Halo Maps Website