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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »how doy you set bipeds to respawn in guerilla

Author Topic: how doy you set bipeds to respawn in guerilla (6 messages, Page 1 of 1)
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Shadeslayer
Joined: Jan 28, 2009

I won't miss!!


Posted: Feb 3, 2009 03:39 PM    Msg. 1 of 6       
will some one tell me how cause bipeds to reaspawn using guerilla or if you don't do it in guerilla tell me where and how please. I would really appreciate this info. If you are wondering why i ask so many info questions, its because i am just learning how to do everything. Thanks!!


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 3, 2009 05:50 PM    Msg. 2 of 6       
They don't respawn. Unless you create a continuous script that sleeps every 3 minutes or so, then creates the object anew. Of course, if the biped already exists, it will be killed, and respawn, but that's what you want...


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 3, 2009 05:55 PM    Msg. 3 of 6       
But it only respawns if the biped dies.


Ermac
Joined: Nov 24, 2006

Pops up from time to time


Posted: Feb 3, 2009 09:54 PM    Msg. 4 of 6       
Quote: --- Original message by: Gamma927
They don't respawn. Unless you create a continuous script that sleeps every 3 minutes or so, then creates the object anew. Of course, if the biped already exists, it will be killed, and respawn, but that's what you want...


No, actually.

You create a script that continuously monitors the biped's health to see if it has reached zero. When it has, you set it to sleep for however long you want to delay the biped's respawn. Then, you set it to create the object anew.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 3, 2009 09:56 PM    Msg. 5 of 6       
Oh. I thought he meant a vehicle-like respawn, such as how a vehicle would disappear and reappear after a given time.


Ermac
Joined: Nov 24, 2006

Pops up from time to time


Posted: Feb 3, 2009 10:00 PM    Msg. 6 of 6       
Of course, if he's trying to do AI, he could just do it the easy way and create an encounter, and set them to respawn.

 

 
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