A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »halo phisics engine sux!!

Author Topic: halo phisics engine sux!! (29 messages, Page 1 of 1)
Moderators: Dennis

daniel117
Joined: Apr 9, 2008

Math major dude


Posted: Jan 30, 2009 09:14 AM    Msg. 1 of 29       
why cant we change ANYthing about the engine?

last i heard they released open sauce (i may be wrong) so why cant anyone change the phisics engine to be more realistic


MF Boom
Joined: Mar 5, 2007

I am the bone of my sword...


Posted: Jan 30, 2009 09:17 AM    Msg. 2 of 29       
Quote: --- Original message by: daniel117
why cant we change ANYthing about the engine?

last i heard they released open sauce (i may be wrong) so why cant anyone change the phisics engine to be more realistic


I know you're probably a 4channer, but please, don't say "sauce".

Sauce, is ketchup/mustard/barbeque (and if you say bbq, I will eShoot you).

/Source/, is the word you're looking for.

But the Halo physics are limited. If there was an "open source", that would mean someone with advanced knowledge of game development would have to edit the game, and they could put more of their time and effort into something more worthwhile; such as, oh, I don't know, their own game, maybe? If you were to change the physics of the game, you'd have to restructure the /entire/ game, because it's all seamlessly bound together...

Halo was designed for PC in 2003. Though we have substantially increased how good PC's can be over these past 6 years, the game is still a 2003 game, and aside from the occasional update, there won't be a drastic improvement on the physics engine. It was designed to run on very low-quality PC's and be able to run on a 56k modem. If you were to increase the physics even a little bit, it wouldn't be what it was intended anymore.

All you can do is either get Halo 2 for Vista, or deal with the physics as they are, because that's how they'll always be.
Edited by MF Boom on Jan 30, 2009 at 09:19 AM


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jan 30, 2009 12:32 PM    Msg. 3 of 29       
Open Sauce is the name of the program.

Halo was never designed to have realistic physics, it doesn't"suck"


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Jan 30, 2009 12:55 PM    Msg. 4 of 29       
Quote: --- Original message by: Joshflighter
Haha, get Dennis to make you a nice paragraph about how "suck" is the suction of putting your lips in a oval form to create a force of suction, in which you can create a warp field, opening up a space pattern. This is how star ships run. :)
I concur


gerbile3
Joined: Jul 21, 2007


Posted: Jan 30, 2009 05:50 PM    Msg. 5 of 29       
Halo's physics were probably advanced when it was made... But seriously.. overall halo is a decent game.. Why would you want to change it? Its a classic


AlwinRoth
Joined: Jan 4, 2008


Posted: Jan 30, 2009 05:56 PM    Msg. 6 of 29       
Quote: --- Original message by: Recycle Bin
dumbass pointless image.

HI GUIZ
Edited by Recycle Bin on Jan 30, 2009 at 12:24 PM


seriously, wtf? all the posts i've read so far have your spam in it.


daniel117
Joined: Apr 9, 2008

Math major dude


Posted: Jan 30, 2009 09:10 PM    Msg. 7 of 29       
so open source has not been released?


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Jan 30, 2009 09:21 PM    Msg. 8 of 29       
It has.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jan 30, 2009 09:25 PM    Msg. 9 of 29       
If you can use C++ and have a decent understanding of the engine, then you can make new tagsets in Guerilla. As far as I'm concerned though, the physics and AI and graphics are all hardcoded into the engine. However, I may be wrong about the physics though.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Jan 30, 2009 09:31 PM    Msg. 10 of 29       
errr... tagsets? lol


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Jan 30, 2009 09:37 PM    Msg. 11 of 29       
Quote: --- Original message by: Masters1337
errr... tagsets? lol
Meaning, you can add different Filetypes, such as Gmod Models and things :O


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jan 30, 2009 09:39 PM    Msg. 12 of 29       
Quote: --- Original message by: Masters1337
errr... tagsets? lol

Sorry, Tag Groups. My bad.lol.


Igotaname13_
Joined: Nov 24, 2008

Igotaname13 Steam


Posted: Jan 31, 2009 12:11 AM    Msg. 13 of 29       
Okay say I wanted Cortana to say Cheez-it in the beginning cutscene

Could I do that

Or would I have to make my own Speech and integrate it in with a new Campaign


Igotaname13_
Joined: Nov 24, 2008

Igotaname13 Steam


Posted: Jan 31, 2009 12:21 AM    Msg. 14 of 29       
Well Ill get right on that

litterally that would be hilarious


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 31, 2009 12:25 AM    Msg. 15 of 29       
You don't need Open Sauce to make Cortana say "Cheez-It". But you do need to sound like her, otherwise it would sound like you using a crappy microphone.


MF Boom
Joined: Mar 5, 2007

I am the bone of my sword...


Posted: Jan 31, 2009 12:57 AM    Msg. 16 of 29       
Quote: --- Original message by: DarkHalo003
If you can use C++ and have a decent understanding of the engine, then you can make new tagsets in Guerilla. As far as I'm concerned though, the physics and AI and graphics are all hardcoded into the engine. However, I may be wrong about the physics though.


You're not wrong.

Physics, structuring, graphics, intelligence, and scripting are all part of the game's code and design. In order to actually /change/ any of it, you would have to pretty much get the actual source/binary of the game, crack it open, and use not only C++, but perhaps C#, Visual Basic and XL... You could get by with just C++ probably, but it would make it exceptionally easier knowing more programming languages.

But again, like I've said; It's not worth recompiling the game into a new one just for better "physics". You could just as easily create your own game with that same knowledge, or mod another game with more modern physics.

The game was designed, again, for low-quality PC's and 56K modems. It's perfect how it is now, with what all people can already do with it. I wouldn't change it at all.



Quote: --- Original message by: Masters1337
Open Sauce is the name of the program.

Halo was never designed to have realistic physics, it doesn't"suck"


Alright. Makes sense... Just, if you've ever been to 4chan, "sauce" is the most common replacement word for "source". Just as "moar" for "more". Ridiculously irritating.



Quote: --- Original message by: Recycle Bin

[Picture removed from quote.]

HI GUIZ
Edited by Recycle Bin on Jan 30, 2009 at 12:24 PM


If you're going to be a /b/-tard, say it right. "Hai guize". Otherwise, gtfo and gb2/b/, newfag.

[Dennis, remove whatever words from this last part you want; it's not meant to be offensive though, it's just a 4chan thing. But I have no issue with removing it if it's too obscene/vulgar for the forums.]
Edited by MF Boom on Jan 31, 2009 at 12:59 AM


MF Boom
Joined: Mar 5, 2007

I am the bone of my sword...


Posted: Jan 31, 2009 05:13 AM    Msg. 17 of 29       
Quote: --- Original message by: Apoc4lypse

open sauce is kornmans project and he probably got the name from 4chan... stop hatin.

E: dont tell dennis to fix your post, remove the stuff that in the back of your head you know is wrong. :facepalm:
Edited by Apoc4lypse on Jan 31, 2009 at 01:41 AM


I didn't think any of it was wrong at all, personally. Not even in the back of my head.

But I said if /Dennis/ feels it's appropriate, he can remove it.


gerbile3
Joined: Jul 21, 2007


Posted: Feb 1, 2009 09:53 AM    Msg. 18 of 29       
honestly, i dont see a difference.... that just looks like bloodgulch on teh directx 6 card on the other computer i play on...


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Feb 1, 2009 10:29 AM    Msg. 19 of 29       
Quote: --- Original message by: gerbile3
honestly, i dont see a difference.... that just looks like bloodgulch on teh directx 6 card on the other computer i play on...
There is a difference, you just have to look harder


Dr Pepper And 7up Inc
Joined: Dec 23, 2008

deactivated


Posted: Feb 1, 2009 10:53 AM    Msg. 20 of 29       
Here's the deal. For it's time Halo's physics and the game itself was beyond good, one of the best games ever.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Feb 1, 2009 11:19 AM    Msg. 21 of 29       
Quote: --- Original message by: MF Boom

Quote: --- Original message by: daniel117
why cant we change ANYthing about the engine?

last i heard they released open sauce (i may be wrong) so why cant anyone change the phisics engine to be more realistic


I know you're probably a 4channer, but please, don't say "sauce".

...... i think you took off for a while and missed the release of open sauce. thats actually what the thing is called. hes not saying sauce like that 4chan addiction
open sauce is a .dll that lets you program new things onto the game engine


DEEhunter
Joined: Dec 16, 2006


Posted: Feb 1, 2009 12:07 PM    Msg. 22 of 29       
Quote: --- Original message by: commanderfarvel
the day i see halo ce on ragdoll is the day ill be able to shoot prime rib staek out of my eyes

Prepare to be surprised.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 1, 2009 12:37 PM    Msg. 23 of 29       
I call dibs on the steak.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Feb 1, 2009 01:32 PM    Msg. 24 of 29       
Sory to burst your buble but Bungie microsoft and gearbox doesnt even claim halo pc anyomore. Trust me I went to everyone who made halo pc and they told me to og to the next guy and it goes on and on. So halo CE will stay the same FOREVER!


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Feb 1, 2009 02:00 PM    Msg. 25 of 29       
Are you joking? Microsoft would NEVER let go of Halo PC. Get us phone records of your "chat" with Microsoft. But yes, it will stay the same. However, that doesn't stop other people from trying to improve the engine.


vmt
Joined: Jan 29, 2008


Posted: Feb 1, 2009 02:08 PM    Msg. 26 of 29       
lol microsoft still sells halo pc and they praticly stoped seeling h2 vista cause its not a seller but bungie does not hold anything to it anymore. Whats the point of ragdolls why not just go play gmod?


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Feb 1, 2009 10:27 PM    Msg. 27 of 29       
wow you all have no respect, he simply asked a question and this topic goes goes down hill.

I hope Dennis has pity on you all and doesn't ban you for "trolling" or "flamming" or "bashing newbies"


DEEhunter
Joined: Dec 16, 2006


Posted: Feb 1, 2009 10:29 PM    Msg. 28 of 29       



MF Boom
Joined: Mar 5, 2007

I am the bone of my sword...


Posted: Feb 2, 2009 07:56 AM    Msg. 29 of 29       
Quote: --- Original message by: Donut
Quote: --- Original message by: MF Boom

Quote: --- Original message by: daniel117
why cant we change ANYthing about the engine?

last i heard they released open sauce (i may be wrong) so why cant anyone change the phisics engine to be more realistic


I know you're probably a 4channer, but please, don't say "sauce".

...... i think you took off for a while and missed the release of open sauce. thats actually what the thing is called. hes not saying sauce like that 4chan addiction
open sauce is a .dll that lets you program new things onto the game engine


I know that now. I did miss the release of that apparently, and Masters corrected me.

But thanks again for clearing that up, I'll have to look into that. Just to see how it works and such.

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 11:19 PM 172 ms.
A Halo Maps Website