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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »tool err

Author Topic: tool err (4 messages, Page 1 of 1)
Moderators: Dennis

Mushi
Joined: Jul 21, 2007

Halo's Ring is just, Awesome.


Posted: Jan 26, 2009 07:34 AM    Msg. 1 of 4       
Couldn't read map file './toolbeta.map'
### FAILED TO LOAD SCENARIO.

Cache pack file bitmaps hits: 0 for 0.00M
Cache pack file bitmaps adds/misses: 0 for 0.00M
Cache pack file sounds hits: 0 for 0.00M
Cache pack file sounds adds/misses: 0 for 0.00M
Cache pack file loc hits: 0 for 0.00M
Cache pack file loc adds/misses: 0 for 0.00M

the tag 'ui\multiplayer_game_text' was the wrong group type ('string_list' instead of 'unicode_string_list')

failed to load tag_collection tag 'ui\ui_tags_loaded_all_scenario_types'

failed to load ui tags not tied to any scenario

Im trying to find out how to ues Halo String List Editor v2 It looks easy
Edited by Halosnake on Jan 26, 2009 at 07:35 AM


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jan 26, 2009 01:41 PM    Msg. 2 of 4       
save your file as a unicode string list, unless you are using e3p0's hacked version, which kills it (at least for me). If you are I would re rip the tag and modify it with the original one by SteelIXB


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: Jan 26, 2009 06:59 PM    Msg. 3 of 4       
Use the un-modified one. E3p0's one does not save it right.


Mushi
Joined: Jul 21, 2007

Halo's Ring is just, Awesome.


Posted: Jan 27, 2009 07:43 AM    Msg. 4 of 4       
well now I have a new err i ues the old non edit one this time

### FAILED TO OPEN DATA-CACHE FILE.
Couldn't read map file './toolbeta.map'


### FAILED TO OPEN DATA-CACHE FILE.

### FAILED TO OPEN DATA-CACHE FILE.

culling uncompressed model vertices...done
culling uncompressed structure bsp vertices...done
culling uncompressed model animation data...done
building predicted resources for structures...done
structure bsp 'levels\test\beavercreek\beavercreek' is 0.83M
tag headers and names are 0.18M
streaming model vertex and index buffers...done
streaming tags.......................done
writing vertex and index buffers...done 6.62M
writing tags...done (2334 tags for 5.26M)
total tag size is 6.09M (16.91M free)
compressing 63.65M...done
successfully built cache file.
Cache pack file bitmaps hits: 0 for 0.00M
Cache pack file bitmaps adds/misses: 830 for 39.99M
Cache pack file sounds hits: 0 for 0.00M
Cache pack file sounds adds/misses: 666 for 11.29M
Cache pack file loc hits: 0 for 0.00M
Cache pack file loc adds/misses: 104 for 0.22M

Well I test the map out an it worked so i don't no why I got an err still.
Edited by Halosnake on Jan 27, 2009 at 07:51 AM

 

 
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