
9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 25, 2009 04:29 PM
Msg. 1 of 25
ok i just got a new computer and got back to work on a map i have been working on but gurella says i have not defined the work directory. anyone know how to fix this?
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 25, 2009 04:39 PM
Msg. 2 of 25
no im opening it from the data/ levels / bastroyer / bitsmaps / my texture
im trying to program texture but thats when the error happens.
P.S. its bastroyer on purpose.
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 25, 2009 04:46 PM
Msg. 3 of 25
it is in the tag folder
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 25, 2009 04:56 PM
Msg. 4 of 25
No. You said its in the data folder.
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 25, 2009 04:58 PM
Msg. 5 of 25
well i copied it to tags- shouldnt it work though? its my o.s. im running vista
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 25, 2009 05:08 PM
Msg. 6 of 25
now it says it cant read the gurellabeta.map file where is that file?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 25, 2009 05:09 PM
Msg. 7 of 25
Make sure the tag is inside the tags folder. Otherwise it will give that error.
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 25, 2009 05:13 PM
Msg. 8 of 25
i put it in the tag folder and its not working what now? is there a tutorial on how to fix this?
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 25, 2009 05:20 PM
Msg. 9 of 25
just a texture file. do i have to modify the .jms file?
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Jan 25, 2009 05:24 PM
Msg. 10 of 25
*facepalm* you can't open a .jms file only tags not.jms lol. you can open .bitmap and .scenario or any compatible tag types not exported 3d models lol.
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 25, 2009 05:47 PM
Msg. 11 of 25
alright i have tryed moving the file around i even downloaded a new tutorial nothing is fixing the problem. what do i do? i folowed geometricgeek's tutorial and this happens what did i do wrong.
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Jan 25, 2009 05:59 PM
Msg. 12 of 25
*sigh* what is the format of the file what kind of file a .jms or a .scenario or what a .bitmap?
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 25, 2009 06:19 PM
Msg. 13 of 25
.bitmap
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Jan 25, 2009 06:28 PM
Msg. 14 of 25
O: idk then could it be corrupte did you make a bitmap or did you rename a image file to make it .bitmap?
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 25, 2009 06:30 PM
Msg. 15 of 25
no i took the bitmap from the tutorial part of HEK
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Jan 25, 2009 06:34 PM
Msg. 16 of 25
where did u place it in data folder or tags folder and is your tags folder in teh directory of hce not in any other folder
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 25, 2009 06:44 PM
Msg. 17 of 25
at first it was in the data folder then i copyed it to the tags folder when the error happen. and yes its in the directory for halo ce. heres my debug statement
01.25.09 15:20:55 guerilla pc 01.00.00.0609 ---------------------------------------------- 01.25.09 15:20:55 reference function: _write_to_error_file 01.25.09 15:20:55 reference address: 4011a4 01.25.09 15:20:55 Couldn't read map file './guerillabeta.map' 01.25.09 15:21:10 you need to set your working directory. 01.25.09 15:22:40 you need to set your working directory.
01.25.09 15:27:56 guerilla pc 01.00.00.0609 ---------------------------------------------- 01.25.09 15:27:56 reference function: _write_to_error_file 01.25.09 15:27:56 guerilla pc 01.00.00.0609 ---------------------------------------------- 01.25.09 15:27:56 reference address: 4011a4 01.25.09 15:27:56 reference function: _write_to_error_file 01.25.09 15:27:56 Couldn't read map file './guerillabeta.map' 01.25.09 15:27:56 reference address: 4011a4 01.25.09 15:27:56 Couldn't read map file './guerillabeta.map' 01.25.09 15:28:14 you need to set your working directory.
01.25.09 15:45:27 guerilla pc 01.00.00.0609 ---------------------------------------------- 01.25.09 15:45:27 reference function: _write_to_error_file 01.25.09 15:45:27 reference address: 4011a4 01.25.09 15:45:27 Couldn't read map file './guerillabeta.map' 01.25.09 15:45:49 you need to set your working directory.
01.25.09 16:45:41 guerilla pc 01.00.00.0609 ---------------------------------------------- 01.25.09 16:45:41 reference function: _write_to_error_file 01.25.09 16:45:41 reference address: 4011a4 01.25.09 16:45:41 Couldn't read map file './guerillabeta.map' 01.25.09 16:45:51 you need to set your working directory.
01.25.09 17:02:52 guerilla pc 01.00.00.0609 ---------------------------------------------- 01.25.09 17:02:52 reference function: _write_to_error_file 01.25.09 17:02:52 reference address: 4011a4 01.25.09 17:02:52 Couldn't read map file './guerillabeta.map'
01.25.09 17:07:13 guerilla pc 01.00.00.0609 ---------------------------------------------- 01.25.09 17:07:13 reference function: _write_to_error_file 01.25.09 17:07:13 reference address: 4011a4 01.25.09 17:07:13 Couldn't read map file './guerillabeta.map' 01.25.09 17:07:33 you need to set your working directory. Edited by 9killerprime on Jan 25, 2009 at 06:48 PM
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black doom
Joined: Oct 4, 2008
we will never stop, we can win the "impossible"
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Posted: Jan 26, 2009 09:25 AM
Msg. 18 of 25
place guerilla on halo custom edition folder.
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 26, 2009 05:56 PM
Msg. 19 of 25
its already in the custom edition folder its where it was installed.
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: Jan 26, 2009 06:05 PM
Msg. 20 of 25
I am pretty sure he didn't i already asked him that. But, you know how sometimes people don't understand.
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 26, 2009 06:12 PM
Msg. 21 of 25
no i didnt take a file and rename. i took a bitmap that came with HEK and put on my map. it worked fine, then i went to guerilla and it said that it can't read guerillabeta.map and that i didnt define the working directory. so what did i do wrong? Edited by 9killerprime on Jan 26, 2009 at 06:15 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 26, 2009 06:20 PM
Msg. 22 of 25
Ok. He has no problem with the bitmap. The error Can't read guerillabeta.map does not matter. The working directory thing only occurs if you try to open a scenario file that is on the desktop, or not in the tags folder. Where is your scenario file?
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 26, 2009 06:24 PM
Msg. 23 of 25
it is in both the tags folder and the data folder. it shouldn't matter though on my old computer (xp) it had no problems running. but on vista its not working right. and in the models folder of my map- i keep trying to save the model of my map to the folder but they only show up if i press the compatibility button. is that the problem? Edited by 9killerprime on Jan 26, 2009 at 06:25 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 26, 2009 06:26 PM
Msg. 24 of 25
Are you trying to open it from the tags folder or the data folder? It matters. Are you using Guerilla or Kornmann?
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9killerprime
Joined: Mar 22, 2008
Bwuahahahaahahha I am the Bastroyer! Muahahahahaha
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Posted: Jan 26, 2009 06:28 PM
Msg. 25 of 25
ok i fixed that error but now theres another one. heres what tools says when it fails to render light maps.
Microsoft Windows [Version 6.0.6001] Copyright (c) 2006 Microsoft Corporation. All rights reserved.
C:\Program Files\Microsoft Games\Halo Custom Edition>tool lightmaps levels/bastr oyanator/bastroyanator bastroyanator 0 0.9 Couldn't read map file './toolbeta.map' i'm going to render debug lightmaps for bastroyanator of levels/bastroyanator/ba stroyanator, and i'll stop when red+blue+green = 0.900000. Hit control-c now if this isn't right. '/' is not a valid directory separator for tag files. the scenario tag 'levels/bastroyanator/bastroyanator' was not found in the index file. need to get the following tags: levels/bastroyanator/bastroyanator.scenario
done
C:\Program Files\Microsoft Games\Halo Custom Edition>
the scenario file wont show up there when i compile the map. when i structure the map there is one error- it says it found z buffered triangles (red)
what does that mean? and how do i fix it. Edited by 9killerprime on Jan 26, 2009 at 11:04 PM
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