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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Grand Theft Auto Vehicles

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Author Topic: Grand Theft Auto Vehicles (92 messages, Page 3 of 3)
Moderators: Dennis

KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 2, 2009 05:08 PM    Msg. 71 of 92       
The doors is just too much animation, and after failed attempts, simple jumping in was chosen, so if you want to modify the already existing ones, be my guest, and we are adding police ones, and the Yosemite should be finished soon, just some minor issues with the lights.


Advancebo
Joined: Jan 14, 2008


Posted: Feb 2, 2009 05:53 PM    Msg. 72 of 92       
The doors are stand idle, stand opening, and stand closing. And a simple 2 frames stretched across 10-25 frame set is not much work :\


Origin
Joined: Jun 24, 2008

KNEE!!!


Posted: Feb 2, 2009 06:39 PM    Msg. 73 of 92       
SWEET! Can't wait :D

if u need heelp, i can lend a hand. I can do anything except model and animate.


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 2, 2009 07:03 PM    Msg. 74 of 92       
Then what is it you do? That's technically all there is.

1. convert from game and export to .3ds
2. eat a taco
3. remodel some parts here and there (fix errors) etc. to summarize it
4. animate and node, etc.
5. make it a tag
6. play! (My favorite <lol)

Basically the entire procedure, and that's not including just about every detail.

But what can you do?


Origin
Joined: Jun 24, 2008

KNEE!!!


Posted: Feb 2, 2009 07:32 PM    Msg. 75 of 92       
I'm best at step five. But if you add a marker somewhere I can turn it into something cool like reverse lights or an exhaust. I do a lot of that special effects. They come to be usefull in movies :P

anyway, I'm good at doing the guerilla modding, speed, sound, functions, lights, making sure it doesnt fall on its side, adding seats, adding features.

If you would like to contact me personally, my xfire is k5origin


Advancebo
Joined: Jan 14, 2008


Posted: Feb 2, 2009 07:40 PM    Msg. 76 of 92       
How does turning a marker make you expert?


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 2, 2009 08:39 PM    Msg. 77 of 92       
Quote: --- Original message by: Advancebo
How does turning a marker make you expert?


Who said it did? It doesn't matter, if he is willing to help, he can, its never what they can't do, its what they can do.


Origin
Joined: Jun 24, 2008

KNEE!!!


Posted: Feb 2, 2009 09:26 PM    Msg. 78 of 92       
Quote: --- Original message by: Advancebo
How does turning a marker make you expert?


My god, nearly everything we say can be used against us with this guy...

Dude, did I ever use the term "expert" in that post?

Why are you always doing this? I just want to lend a hand to someone who just happens to have a spectacular idea and I'm not putting up with your crap

Plus, I don't just turn markers, i make them something awesome :P

BUT as awesome as the markers turned out, I don't think I'm close to being an expert HCE modder so just keep your mouth shut

Edited by Origin on Feb 2, 2009 at 09:32 PM


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 3, 2009 05:58 PM    Msg. 79 of 92       
Quote: --- Original message by: Origin

Quote: --- Original message by: Advancebo
How does turning a marker make you expert?


My god, nearly everything we say can be used against us with this guy...

Dude, did I ever use the term "expert" in that post?

Why are you always doing this? I just want to lend a hand to someone who just happens to have a spectacular idea and I'm not putting up with your crap

Plus, I don't just turn markers, i make them something awesome :P

BUT as awesome as the markers turned out, I don't think I'm close to being an expert HCE modder so just keep your mouth shut

Edited by Origin on Feb 2, 2009 at 09:32 PM


Just do what everyone else does, ignore him.


cody
Joined: Jun 8, 2008

I WOULD OF BEEN YOUR DADDY, BUT THE DOG BEAT ME!


Posted: Feb 3, 2009 07:13 PM    Msg. 80 of 92       
everyone ingonre the pussbag known as Advancebo, he has nothing good to say and is a real prick


Advancebo
Joined: Jan 14, 2008


Posted: Feb 3, 2009 07:50 PM    Msg. 81 of 92       
Ignore the trolls that curse alot.


aaron0819
Joined: Jun 22, 2008

Xfire: aaron0819


Posted: Feb 3, 2009 08:10 PM    Msg. 82 of 92       
Guys seriously, can't we all just get along? What ever happened to "If you don't have anything nice to say don't say it at all" do you all have no moral standards


Origin
Joined: Jun 24, 2008

KNEE!!!


Posted: Feb 3, 2009 08:23 PM    Msg. 83 of 92       
aaron's right. There's no call for that from any of us (but Advancebo should lighten up srsly)


aaron0819
Joined: Jun 22, 2008

Xfire: aaron0819


Posted: Feb 3, 2009 08:44 PM    Msg. 84 of 92       
if we all could manage to get along imagine the great things that could be produced by working together as a community


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Feb 3, 2009 08:59 PM    Msg. 85 of 92       
Quote: --- Original message by: aaron0819
if we all could manage to get along imagine the great things that could be produced by working together as a community
crap dosent work like that.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Feb 3, 2009 11:42 PM    Msg. 86 of 92       
Quote: --- Original message by: cody
everyone ingonre the pussbag

and is a real prick


READ THE RULES:
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=2979


3. Play Nice! UXB Internet and Halo Maps will not tolerate insulting, flaming or harassing of users. Do not pick fights or 'troll', or post topics on controversial issues such as race, religion, sexual preference, etc. Keep to the topics of the particular forum. As your parents taught you, if you don't have something nice to say, don't say it.


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Feb 4, 2009 12:45 AM    Msg. 87 of 92       
you say that you dont tolerate flaming, when most of the post in this forums is flamming, [not meaning to be affensive] but compared to other forums i know, iv never seen this much flaming. people are only seeming to point the bad out in somthing, i haven't seen many people that point out good in something, its mostly bad....

anyway, im just saying, look around


Exception
Joined: Jul 9, 2008

Been So So long since I have been on this Forum


Posted: Feb 4, 2009 01:01 AM    Msg. 88 of 92       
^^^^^ TRUE, kinda what i believe too, but flamers still really get on my nervs
sometimes i just wish i could ban flamers :(


jacknme
Joined: Aug 29, 2008

If you see this, you must be in an old topic


Posted: Feb 4, 2009 05:31 AM    Msg. 89 of 92       
I've seen forums with more flamers than this. Much more.
How most "flame forums" start
1.Forum Starts. Everyone is a happy community.
2.Something bad happens (actually might not be bad at all). Anyway, some people just put the blame on some people(Lets call the people who blame A and blamed people B)
3.Forum goes mad lots of posts complain about something. Somehow lots of things are B's fault.
4. Turns into a vicious cycle. The more A call B "noobs" the more the people hate B and so on....
5. Whenever someone tries to say its not B's fault, A stereotypes him/her as a n00b and a B.

Luckily our forum is not that bad. I've seen a game forum blaming game lag due to noobs....


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 4, 2009 05:22 PM    Msg. 90 of 92       
That's off topic, but strangely true o_0

please stay on topic, and I mean that to everybody, this thread, I am surprised, came back.


Origin
Joined: Jun 24, 2008

KNEE!!!


Posted: Feb 4, 2009 06:38 PM    Msg. 91 of 92       
this isnt easy to do. (when I use my extractor) it never comes out right, doors are missing and headlights are missing plus I get so much extra scenery like the driver and stuff. just wondering is that the problems you get too?


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 4, 2009 08:21 PM    Msg. 92 of 92       
Quote: --- Original message by: Origin
this isnt easy to do. (when I use my extractor) it never comes out right, doors are missing and headlights are missing plus I get so much extra scenery like the driver and stuff. just wondering is that the problems you get too?


We use Zmodeler, it can open the vehicle file, and then export/edit, etc. into whatever we need.

 
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