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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Solution to Halo CE start up freezing.

Author Topic: Solution to Halo CE start up freezing. (13 messages, Page 1 of 1)
Moderators: Dennis

supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jan 4, 2009 02:07 AM    Msg. 1 of 13       
Well like I said Dennis I took a look at the tutorials you showed me in the last thread and to my surprise they didn't help me!?
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=23074

So what I did was I took out every map I had in the maps folder except the loc.map, sounds.map and bitmap.map.

then I loaded in every map I had and there were three maps that stood out.
Insomnia_map.map
H2_Blood_Gulch.map
H2_Zanzibar (the non-updated one)

And they all had something in common, when I looked at the details of the three files they all said that the date they were modified were December 29, 2008 when I know that is a lie but those are the days I downloaded all my halo CE maps because that is the day I reformatted my hard drive.

So my solution was that when I downloaded the maps for some reason my computer modified them which then made Halo CE freeze on start up because when it went to load the map the files was not necessarily corrupted but probably not the right format so therefore it didn't know how to load it which then made Halo CE unresponsive.

So Dennis I don't know if this is in one of the tutorials you had me read but I didn't read it.
I want to inform you though that what happened to me might be a possibility.

If this is happening to anyone else and all the other tutorials failed I suggest you take out every map but the three I said not to take out and put one in then load halo CE, when it becomes unresponsive take the last map you put in and put it in a different folder, then when done just re-download the maps in that unresponsive folder and you are good to go.
Edited by supersniper on Jan 4, 2009 at 02:09 AM


gruntfromhalo
Joined: Nov 21, 2007

actual loli


Posted: Jan 4, 2009 11:09 AM    Msg. 2 of 13       
Something similar to this happened when I was testing a new UI I had just made, just my problem was it gave an exception. The problem was with one of the 4 maps I had active in my map folder, and it wasn't ui.map.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jan 4, 2009 03:29 PM    Msg. 3 of 13       
Quote: --- Original message by: supersniper

Well like I said Dennis I took a look at the tutorials you showed me in the last thread and to my surprise they didn't help me!?
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=23074

From the General Troubleshooting Article
http://hce.halomaps.org/index.cfm?nid=395
Quote:
Certain Custom Maps:
Since Halo CE can support user created maps there is no guarantee that errors have not been introduced into the design of any user created map. The Halo Maps website does not perform extensive testing of maps we host. For the details of our testing see: How We Test Submitted Maps. Some maps can have errors and can cause the game to crash either at startup or during game play, generating a "Gathering Exception" error. If the map cuses an exception while you are playing that particular map then play a differnt map or contact the map author directly (do not contact Halo Maps there is nothing we can do).

If Halo CE generates an exception during startup then to troubleshoot a map problem first remove all custom maps from your map folder. (place them into another folder)
Your map folder should only contain. The following files:


beavercreek.map
bitmaps.map
bloodgulch.map
boardingaction.map
carousel.map
chillout.map
damnation.map
dangercanyon.map
deathisland.map
gephyrophobia.map
icefields.map
infinity.map
loc.map
longest.map
prisoner.map
putput.map
ratrace.map
sidewinder.map
sounds.map
timberland.map
ui.map
wizard.map


Be sure that all the standard maps are the original maps and have not been modified in any way. Restart Halo CE.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jan 4, 2009 06:34 PM    Msg. 4 of 13       
No I read that and mine is different. the maps did not generate an exception but merely did not load. It wasn't that there were to many maps files in my folder but the fact that those maps I mentioned somehow got modified when I downloaded them and therefore halo CE did not know how to load them.

I understand what that means but in my case it is different.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jan 4, 2009 10:36 PM    Msg. 5 of 13       
Quote: --- Original message by: supersniper
I understand what that means but in my case it is different.
You are being to literal. The troubleshooting guide is a general way to troubleshoot. When HaloCE does not work, for any reason not just an exception, the guide tells you to remove all custom maps to see if they are the problem.

They were.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jan 5, 2009 04:01 PM    Msg. 6 of 13       
Yeah well I get what your saying Dennis, in a broad more general way my problem was in the troubleshooting guide but in a more specific way it was different.
And also doginthemafia that used to work for me but at that time it didn't but i fixed it, it's all good now so this thread can be locked.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jan 5, 2009 11:16 PM    Msg. 7 of 13       
Quote: --- Original message by: supersniper
Yeah well I get what your saying Dennis, in a broad more general way my problem was in the troubleshooting guide but in a more specific way it was different..
Guides are non-specific or else they would be called instructions. A guide will get you to a solution to a problem but never if ever actually specify the actual cause.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jan 6, 2009 05:22 PM    Msg. 8 of 13       
Well a guide can be interpreted in many ways. Like for example in guides for video games people make action by action ways to obtain certain things, for example: In gears of war 2 they have things called collectibles where you go around the campaign and find certain items which you will collect. These items are in random places and tell a history or new information about Gears of War itself.

Now there are many guides online to tell you where to exactly find everything.
I always thought a guide was a helpful article that explains in detail about the subject it is describing.

Guides are very specific especially video game guides. Now to me instructions are just even more specific.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jan 6, 2009 06:56 PM    Msg. 9 of 13       
Quote: --- Original message by: supersniper
Guides are very specific especially video game guides. Now to me instructions are just even more specific.
Guides do not give you exact instructions move by move to any goal and troubleshooting guides can not pinpoint the exact cause of a problem only point you to the general area for a solution. In a past life I wrote both troubleshooting "guides" and troubleshooting "instructions" for commercial products. They are very different.

This discussion started when you indicated that the troubleshooting guide did not help with your problem. Your problem was a (or multiple) custom map. That (custom maps) solution was in the guide.


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jan 7, 2009 12:09 AM    Msg. 10 of 13       
Yes and I agree with you that my problem was in the guide

But what I don't agree on is that a guide cannot give you exact instructions or play by play because that is wrong. A guide in theory is what you say a article that directs the reader to a general area for a solution but guides also can be play by play and direct the reader to the exact solution he/she is looking for.

Example: http://www.gamefaqs.com/console/xbox360/file/938611/54707

In that guide the writer describes the exact location of where to find each collectible, the writer does not give the reader a general area and say it's i nthat area look for it. No he/she tells the eager collectible seeker where exactly it is located in which Act of the campaign and what exactly it is next to.

Do you see what I'm trying to say.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jan 7, 2009 10:12 AM    Msg. 11 of 13       
Quote: --- Original message by: supersniper
But what I don't agree on is that a guide cannot give you exact instructions
A Guide by definition is not an exact instruction list. It is a way to get you to a solution or objective in general terms.

Example: from your example
Quote:
Collectible 04: Jacinto Medical Center File
A few rooms ahead you'll find a large, enclosed reception desk in the
center of the room. Check the floor inside to find the Jacinto Medical
Center File.
A Guide can say "a few rooms ahead" where an instruction will never be so vague and will either say 10 meters ahead, or 3 rooms ahead on the right, or the 4th room on the left.

A guide can say "Check the floor inside to find the..." where an instruction will say the {whatever} is located 2 meters to the left of the desk on the floor next to the {whatever}.

Guides are general non-specific, instructions are specific steps. Both lead you to a solution or goal but a guide allows for your decision making and thought process whereas an instruction does not.


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Jan 7, 2009 10:32 AM    Msg. 12 of 13       
instead of saying if it a guide or insrtructions, why dont just add it to the the troubleshooting guide :D


supersniper
Joined: Jul 28, 2007

fear the sniper


Posted: Jan 7, 2009 04:18 PM    Msg. 13 of 13       
Dennis I see your point.

 

 
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