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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Does anyone know where i can find CodeBrain's Phantom Tags or...

Author Topic: Does anyone know where i can find CodeBrain's Phantom Tags or... (12 messages, Page 1 of 1)
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pakar45
Joined: Sep 21, 2008

Hi


Posted: Dec 29, 2008 12:59 AM    Msg. 1 of 12       
Does anyone know where i can find CodeBrain's Phantom Tags or upload them to mediafire or filefront?


Can someone please post me a download link or a link to a topic with a download link in the topic to CodeBrain's Phantom Tags?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Dec 29, 2008 01:00 AM    Msg. 2 of 12       
I think he hasn't fully finished them yet. If I'm wrong, someone correct me.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Dec 29, 2008 01:02 AM    Msg. 3 of 12       
Mythril posted that they should use CodeBrain's phantom tags because "they were quite up to it" and i wanted to test them and see them. Also what would be even better would be a map thats unprotected and has them in it. Of course if there even released.


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Dec 29, 2008 01:19 AM    Msg. 4 of 12       
Course I did. Ask CodeBrain himself, or search for the link. It's in a thread here somewhere...

I'll find it later.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Dec 29, 2008 01:24 AM    Msg. 5 of 12       
I searched for it what was the name of the topic because i really need it for my project i am working on. Please help me.


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Dec 29, 2008 01:26 AM    Msg. 6 of 12       
If your project is SP, good. If it's MP, you have some editing to do.

http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=18815


pakar45
Joined: Sep 21, 2008

Hi


Posted: Dec 29, 2008 01:30 AM    Msg. 7 of 12       
One small problem the link is broken O: ! Please help me!


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Dec 29, 2008 01:33 AM    Msg. 8 of 12       


pakar45
Joined: Sep 21, 2008

Hi


Posted: Dec 29, 2008 01:34 AM    Msg. 9 of 12       
THANKYOU! I am so thankful. :D thank you mythril!


Codebrain
Joined: Sep 29, 2007

/meme


Posted: Dec 29, 2008 05:06 AM    Msg. 10 of 12       
o hai

You got a link already, but yesh, Im fine tuning the phantom.

Incase you didnt see what Im doing:



;D


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Dec 29, 2008 05:25 AM    Msg. 11 of 12       
Did you remove the alpha on the lights and fix the collision? ;D


Codebrain
Joined: Sep 29, 2007

/meme


Posted: Dec 29, 2008 06:14 AM    Msg. 12 of 12       
The Collision still sucks bawls.

Due to me editing the phantom, the original collision (From Extinction) was incompatible. So when I tried to use the model as the collision (I made it prepared for collision, meaning names, materials, etc.) And it gave meh a bunch of errors.

Of course, it might have to do with the phantom being a almost complete file (Yes, there were some pieces that werent conencted, leaving to openness :()

Still fixing, dunno when finished.

Edit: But to answer your first question, yes, the alpha has been removed, if my memory serves me right.
Edited by Codebrain on Dec 29, 2008 at 06:14 AM

 

 
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