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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »T-Junctions

Author Topic: T-Junctions (9 messages, Page 1 of 1)
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Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Dec 18, 2008 09:50 PM    Msg. 1 of 9       
What is a T-juntion? I am having a lot of trouble tring to fix the collision geometry of a model.

How do I fix it?

An example of a T-Junction would be nice.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Dec 18, 2008 10:00 PM    Msg. 2 of 9       
example T :)

sorry man ive never encountered that one, but its gotta be something to do with this ¯¯l l¯¯ and T, if that makes sense


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Dec 19, 2008 12:01 AM    Msg. 3 of 9       
Can't you compile with a T-junction error? Isn't it just a warning?

I fixed mine once by restarting the whole model :|


Jay2645
Joined: Mar 29, 2007

Cortana saw you naked.


Posted: Dec 19, 2008 01:22 AM    Msg. 4 of 9       
It's simple. All it is is when you are creating the geometry of a model and one of your vertices doesn't connect to a corner.

In other words:
_|- T-Junction
_|/ Non-T Junction

To fix it, find the verticies in question and target-wield the problem vertex.

Sorry if it's a bit confusing, it's harder to explain than I thought.


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Dec 19, 2008 02:46 PM    Msg. 5 of 9       
Quote: --- Original message by: Jay2645
It's simple. All it is is when you are creating the geometry of a model and one of your vertices doesn't connect to a corner.

In other words:
_|- T-Junction
_|/ Non-T Junction

To fix it, find the verticies in question and target-wield the problem vertex.

Sorry if it's a bit confusing, it's harder to explain than I thought.
Sorry, I didn't understand really what you meant. As an example, I was hoping for an image that shows the error or something like that. But thanks for trying.

@Mithral: Yes it does say its a warning, but it still does not compile. But there is an overlapping face somewhere, but I can't find it. The WRL is being dumb. It comes up with 350 different ojects showing errors. All different colors.

I always screw up the collision....


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Dec 19, 2008 03:20 PM    Msg. 6 of 9       
Its the overlapping error that makes the compile fail. Look for the orange in the wrl imported stuff, and fix that.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Dec 19, 2008 07:47 PM    Msg. 7 of 9       
I dont get it.. I have 2 of them. And I don't understand what to do either..


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Dec 19, 2008 09:11 PM    Msg. 8 of 9       
Ill fix the overlaping surfaces, but I still want to at least know what a T-Junction is.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Dec 20, 2008 09:21 AM    Msg. 9 of 9       
I have no overlapping surfaces. But it says I have 2 of them.

 

 
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