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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »A couple of questions

Author Topic: A couple of questions (1 messages, Page 1 of 1)
Moderators: Dennis

Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Dec 14, 2008 06:13 AM    Msg. 1 of 1       
1. How do I create bases in a map with Gmax? Is it possible to make a part indoor and part outdoor map with Gmax? If so, is there a tutorial? How do you do that?

2. In a Sp map, is it possible to make a previously closed door open after the player walks into a trigger? What's the script command?

3. How do I add fog to a map?

4. In a SP map, how do I make a Pelican move and drop off marines/vehicles? It was possible in GHP Dangercanyon 4.

5. I followed drillinstructor's advice on my previous SP topic, on how to make door controls. I put the door and the controls in the same power and position group but nothing happens. What flags should be ticked?

6. How do you make a cutscene camera move towards the next camera and how can you control the speed of this?

7. Has anyone made a Grunt-driving Ghost animation? And how can you make an AI grunt drive a Ghost once you have the animation? It would be cool if I could create a map with Ghost-driving Grunts, like in H3.

8. And lastly, this is not a question, but rather asking for opinion: Do you think I should include grenade throwing Minor and Major Elites? I thouht it was kind of stupid for them to have grenades but not throw them.

 

 
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