
keeefers
Joined: Jul 14, 2008
xfire-keeefers master chief loves cupcakes:)
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Posted: Dec 8, 2008 07:23 PM
Msg. 1 of 8
how do you use object attach liiike putting a marine in a warthog ive tried the script and i suck at scripting lol
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SDAIRSTRIKE
Joined: Nov 12, 2008
avatar change XD
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Posted: Dec 8, 2008 07:25 PM
Msg. 2 of 8
the object attach script would be the best way maybe someone would be willing to help you
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SeanTheLawn
Joined: Sep 4, 2007
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Posted: Dec 8, 2008 08:04 PM
Msg. 3 of 8
To put a marine in a Warthog, I'd use unit_enter_vehicle or vehicle_load_magic. If you really need to use object_attach, it is used like this: (objects_attach *object* *string* *object* *string*) Edited by seanthelawn on Dec 8, 2008 at 08:04 PM
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keeefers
Joined: Jul 14, 2008
xfire-keeefers master chief loves cupcakes:)
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Posted: Dec 8, 2008 09:32 PM
Msg. 4 of 8
well do you know what order they go in?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Dec 9, 2008 01:00 AM
Msg. 5 of 8
Right in that order...
Oh, and when using vehicle_load_magic, for the object, do I put the encounter of the AI? Edited by Gamma927 on Dec 9, 2008 at 01:01 AM Edited by Gamma927 on Dec 9, 2008 at 01:01 AM
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Dec 9, 2008 01:16 AM
Msg. 6 of 8
Quote: --- Original message by: Gamma927
Right in that order...
Oh, and when using vehicle_load_magic, for the object, do I put the encounter of the AI? Edited by Gamma927 on Dec 9, 2008 at 01:01 AM Edited by Gamma927 on Dec 9, 2008 at 01:01 AM vehicle_load_magic (ai_actors )
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keeefers
Joined: Jul 14, 2008
xfire-keeefers master chief loves cupcakes:)
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Posted: Dec 9, 2008 09:42 AM
Msg. 7 of 8
no i mean like
(objects_attach *here* *here* *here* *here*
what do i put ^^ ^^ ^^ ^^
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bobbysoon
Joined: Feb 1, 2007
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Posted: Dec 9, 2008 03:04 PM
Msg. 8 of 8
(objects_attach parent "marker" child "marker") child gets attached to parent, at markers. Marker(s) can be "", causing attachment at object(s) point of origin
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