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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sapien keeps freezing up and not responding

Author Topic: Sapien keeps freezing up and not responding (8 messages, Page 1 of 1)
Moderators: Dennis

Greenfuzz
Joined: Nov 18, 2008

PM me if you have CoD MW for Wii


Posted: Nov 23, 2008 10:05 PM    Msg. 1 of 8       
Now it closes out after 2 seconds heres the last section of my debug.txt:

11.24.08 15:02:34 sapien pc 01.00.00.0609 ----------------------------------------------
11.24.08 15:02:34 reference function: _write_to_error_file
11.24.08 15:02:34 reference address: 401b13
11.24.08 15:02:34 Couldn't read map file './sapienbeta.map'
11.24.08 15:02:35 CreateDevice succeeded with refresh rate = 0
11.24.08 15:02:35 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
11.24.08 15:02:35 Increasing sound decompression buffer size to 1048576 bytes
11.24.08 15:02:35 file_open('tags\sky\clear afternoon\extinction_skyofdoom.sky') error 0x00000002 'The system cannot find the file specified. '
11.24.08 15:02:35 couldn't open sky tag 'extinction_skyofdoom.sky'.
11.24.08 15:02:35 file_open('tags\vehicles\wasp\wasp_mp.vehicle') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:02:35 couldn't open vehicle tag 'wasp_mp.vehicle'.
11.24.08 15:02:35 failed to load scenario tag 'levels\blank scenario files\tags\levels\map\map'
11.24.08 15:02:35 need to get the following tags:
11.24.08 15:02:35 sky\clear afternoon\extinction_skyofdoom.sky
11.24.08 15:02:35 vehicles\wasp\wasp_mp.vehicle
11.24.08 15:02:35
11.24.08 15:02:35 game_load() failed.

Edited by Greenfuzz on Nov 24, 2008 at 06:06 PM


Greenfuzz
Joined: Nov 18, 2008

PM me if you have CoD MW for Wii


Posted: Nov 24, 2008 07:00 PM    Msg. 2 of 8       
11.24.08 15:59:45 sapien pc 01.00.00.0609 ----------------------------------------------
11.24.08 15:59:45 reference function: _write_to_error_file
11.24.08 15:59:45 reference address: 401b13
11.24.08 15:59:45 Couldn't read map file './sapienbeta.map'
11.24.08 15:59:45 CreateDevice succeeded with refresh rate = 0
11.24.08 15:59:45 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
11.24.08 15:59:45 Increasing sound decompression buffer size to 1048576 bytes
11.24.08 15:59:45 file_open('tags\vehicles\wasp\wasp.gbxmodel') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open gbxmodel tag 'wasp.gbxmodel'.
11.24.08 15:59:45 file_open('tags\vehicles\wasp\wasp.model_animations') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open model_animations tag 'wasp.model_animations'.
11.24.08 15:59:45 file_open('tags\vehicles\wasp\wasp.model_collision_geometry') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open model_collision_geometry tag 'wasp.model_collision_geometry'.
11.24.08 15:59:45 file_open('tags\vehicles\wasp\wasp.physics') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open physics tag 'wasp.physics'.
11.24.08 15:59:45 file_open('tags\sound\sfx\vehicles\pelican_engine.sound_looping') error 0x00000002 'The system cannot find the file specified. '
11.24.08 15:59:45 couldn't open sound_looping tag 'pelican_engine.sound_looping'.
11.24.08 15:59:45 file_open('tags\vehicles\wasp\exhaust.light') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open light tag 'exhaust.light'.
11.24.08 15:59:45 file_open('tags\vehicles\wasp\wasp.weapon') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open weapon tag 'wasp.weapon'.
11.24.08 15:59:45 failed to load vehicle tag 'vehicles\waspfinal\wasp\wasp_mp'
11.24.08 15:59:45 file_open('tags\sound\sound environments\plain.sound_scenery') error 0x00000002 'The system cannot find the file specified. '
11.24.08 15:59:45 couldn't open sound_scenery tag 'plain.sound_scenery'.
11.24.08 15:59:45 file_open('tags\cmt\weapons\human\ma5k\ma5k.gbxmodel') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open gbxmodel tag 'ma5k.gbxmodel'.
11.24.08 15:59:45 file_open('tags\cmt\weapons\human\ma5k\assault_rifle.model_animations') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open model_animations tag 'assault_rifle.model_animations'.
11.24.08 15:59:45 file_open('tags\cmt\weapons\human\ma5k\ma5k.model_collision_geometry') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open model_collision_geometry tag 'ma5k.model_collision_geometry'.
11.24.08 15:59:45 file_open('tags\cmt\weapons\human\ma5k\fp\fp.gbxmodel') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open gbxmodel tag 'fp.gbxmodel'.
11.24.08 15:59:45 file_open('tags\cmt\weapons\human\ma5k\fp\fp.model_animations') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open model_animations tag 'fp.model_animations'.
11.24.08 15:59:45 file_open('tags\cmt\weapons\human\ma5k\bullet.projectile') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open projectile tag 'bullet.projectile'.
11.24.08 15:59:45 file_open('tags\cmt\weapons\human\ma5k\effects\fire_bullet00.effect') error 0x00000003 'The system cannot find the path specified. '
11.24.08 15:59:45 couldn't open effect tag 'fire_bullet00.effect'.
11.24.08 15:59:45 failed to load weapon tag 'weapons\ma5k\ma5k\ma5k'
11.24.08 15:59:46 failed to load scenario tag 'levels\box\box'
11.24.08 15:59:46 need to get the following tags:
11.24.08 15:59:46 vehicles\wasp\wasp.gbxmodel
11.24.08 15:59:46 vehicles\wasp\wasp.model_animations
11.24.08 15:59:46 vehicles\wasp\wasp.model_collision_geometry
11.24.08 15:59:46 vehicles\wasp\wasp.physics
11.24.08 15:59:46 sound\sfx\vehicles\pelican_engine.sound_looping
11.24.08 15:59:46 vehicles\wasp\exhaust.light
11.24.08 15:59:46 vehicles\wasp\wasp.weapon
11.24.08 15:59:46 sound\sound environments\plain.sound_scenery
11.24.08 15:59:46 cmt\weapons\human\ma5k\ma5k.gbxmodel
11.24.08 15:59:46 cmt\weapons\human\ma5k\assault_rifle.model_animations
11.24.08 15:59:46 cmt\weapons\human\ma5k\ma5k.model_collision_geometry
11.24.08 15:59:46 cmt\weapons\human\ma5k\fp\fp.gbxmodel
11.24.08 15:59:46 cmt\weapons\human\ma5k\fp\fp.model_animations
11.24.08 15:59:46 cmt\weapons\human\ma5k\bullet.projectile
11.24.08 15:59:46 cmt\weapons\human\ma5k\effects\fire_bullet00.effect
11.24.08 15:59:46
11.24.08 15:59:46 game_load() failed.


Im so confused
Edited by Greenfuzz on Nov 24, 2008 at 07:04 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 24, 2008 08:24 PM    Msg. 3 of 8       
To put it in layman's terms, you're missing these files. I would suggest you to not attempt to load in the wasp or the MA5K until you have all those files.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Nov 25, 2008 02:53 AM    Msg. 4 of 8       
Because not everyone sees some text with explainations of whats wrong in it.
They see a load of junk in the form of text.


Greenfuzz
Joined: Nov 18, 2008

PM me if you have CoD MW for Wii


Posted: Nov 25, 2008 11:34 AM    Msg. 5 of 8       
When i decompile a existing maps in HEK+ and open a scenario, I get this error:

11.25.08 14:39:09 sapien pc 01.00.00.0609 ----------------------------------------------
11.25.08 14:39:09 reference function: _write_to_error_file
11.25.08 14:39:09 reference address: 401b13
11.25.08 14:39:09 Couldn't read map file './sapienbeta.map'
11.25.08 14:39:09 CreateDevice succeeded with refresh rate = 0
11.25.08 14:39:09 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
11.25.08 14:39:10 Increasing sound decompression buffer size to 1048576 bytes
11.25.08 14:39:11 EAX: 0xFFFFFFFE
11.25.08 14:39:11 EBX: 0x00000002
11.25.08 14:39:11 ECX: 0x00A4E2F8
11.25.08 14:39:11 EDX: 0x00000005
11.25.08 14:39:11 EDI: 0x151CD000
11.25.08 14:39:11 ESI: 0x00000000
11.25.08 14:39:11 EBP: 0x00A4E30C
11.25.08 14:39:11 ESP: 0x0012F0AC
11.25.08 14:39:11 EIP: 0x005AB968, 66 8B 04 3E ?????
11.25.08 14:39:11 6F697461 ?????
11.25.08 14:39:11 00000008 ?????
11.25.08 14:39:11 EXCEPTION_ACCESS_VIOLATION


Edited by Greenfuzz on Nov 25, 2008 at 05:42 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 25, 2008 06:44 PM    Msg. 6 of 8       
Quote: --- Original message by: l283023
I don't see how anyone could get confused.
The debug was nice enough to tell you what was wrong, and give you a solution.


Most people just look at the sheer amount of text, and think: Oh...


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Nov 27, 2008 03:14 PM    Msg. 7 of 8       
okay if u actually read it you can find out that all you have to do is search for those files Start->Search and then put them in the directory specified. if u cant find the files well then too bad.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 28, 2008 12:00 PM    Msg. 8 of 8       
Or rip them from the map that you are attempting to rip

 

 
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