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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »map going to be released, still unnamed.

Author Topic: map going to be released, still unnamed. (15 messages, Page 1 of 1)
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black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Nov 18, 2008 12:23 PM    Msg. 1 of 15       
note:its not unnamed, i just dont want that someone would steal the name

its an edited deathisland, but with custom vehicles:

brute ghost
tachikoma
jet
guass hog
mongoose
spectre

and a big sniper to stop jets

bugs to fix:
mongoose and jet has no seats
the big sniper is unpickable
tachikoma and jets takes a longer time to respawn then normal

going to add:

a clear afternoon sky
burn some of the land to make a feel of war


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Nov 18, 2008 03:33 PM    Msg. 2 of 15       
Quote: --- Original message by: Destroyer
so your changing the vehicles and putting big snipers on
do you think you can do alittle more mb, but sounds fun so far


il try. though its just my second map.


randomteddybear
Joined: Jul 14, 2008


Posted: Nov 18, 2008 03:45 PM    Msg. 3 of 15       
Quote: --- Original message by: black doom
note:its not unnamed, i just dont want that someone would steal the name

its an edited deathisland, but with custom vehicles:

brute ghost
tachikoma
jet
guass hog
mongoose
spectre

and a big sniper to stop jets

bugs to fix:
mongoose and jet has no seats
the big sniper is unpickable
tachikoma and jets takes a longer time to respawn then normal

going to add:

a clear afternoon sky
burn some of the land to make a feel of war


some of those things you mentioned the vehicle with no seats. i think your spartan's animation tag may be missing some animations. same for the big sniper


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Nov 19, 2008 07:18 AM    Msg. 4 of 15       
Quote: --- Original message by: randomteddybear
Quote: --- Original message by: black doom
note:its not unnamed, i just dont want that someone would steal the name

its an edited deathisland, but with custom vehicles:

brute ghost
tachikoma
jet
guass hog
mongoose
spectre

and a big sniper to stop jets

bugs to fix:
mongoose and jet has no seats
the big sniper is unpickable
tachikoma and jets takes a longer time to respawn then normal

going to add:

a clear afternoon sky
burn some of the land to make a feel of war


some of those things you mentioned the vehicle with no seats. i think your spartan's animation tag may be missing some animations. same for the big sniper


il try to extract the animtion tags for the charctars again. but i didnt find any red text at guerilla.

but i DID get errors that 11 clusters has no back ground sounds and when going with camera to the top of the base from outside it will say that something is violating the camera.

oh, and my first map was chaosticgulch.
Edited by black doom on Nov 19, 2008 at 07:18 AM


randomteddybear
Joined: Jul 14, 2008


Posted: Nov 19, 2008 10:59 AM    Msg. 5 of 15       
first off you have the animation tag you just dont have the animations in it. use this little handy app for swaping those animations http://hce.halomaps.org/index.cfm?fid=577

the cluster error means only that there are no background sounds such as birds chirping and ambiete noise


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Nov 19, 2008 11:02 AM    Msg. 6 of 15       
beta test 3:

added spartan biped instead of cyborg

bugs:

mongoose and big sniper is STILL unuseable

jets useable, but have stupid physics

*directx crash* (its normal to me, it will play fine for everyone else)

next beta test:

jets are replaced with herectric banshees

mongoose is going to be replaced

big sniper is removed

specrte's boost is going to be removed

custom weapons (not overpowered, dont worry.) will be added (maybe).
Edited by black doom on Nov 19, 2008 at 12:02 PM


FoxtrotZero
Joined: Aug 3, 2008

Digging Foxholes by Profession


Posted: Nov 19, 2008 10:58 PM    Msg. 7 of 15       
Someone needs some tips on Gameplay Balance ang Gameplay Setup. I'm sorry. But i find it hard to tolerate that.

Try to ignore me. I just, have standards this doesn't meet. But youre new to it. I couldn't even MAKE a map. SO i will leave your map to you.

I apologize. I must say, though, that the Gauss hog is a great idea.


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Nov 20, 2008 05:55 AM    Msg. 8 of 15       
Quote: --- Original message by: FoxtrotZero
Someone needs some tips on Gameplay Balance ang Gameplay Setup. I'm sorry. But i find it hard to tolerate that.

Try to ignore me. I just, have standards this doesn't meet. But youre new to it. I couldn't even MAKE a map. SO i will leave your map to you.

I apologize. I must say, though, that the Gauss hog is a great idea.


no apologize needed. anyway, you said i need some game balance tips. what you mean?

herectric banshees over powered?

what custom weapons to put?

so just give me the tips (:

(just noticed that the guass hog use big sniper projective instead of the guass one)

beta 4:

edit:

jets are replaced in a better jet version

mongoose replaced with warith

player biped is now ncyborg

changed vehicle set up

bugs:

warith is unuseable.

next beta test:

replacing warith. (again.)

<a href="http://s438.photobucket.com/albums/qq102/black_doom/?action=view¤t=athsetup.jpg" target="_blank"><img src="http://i438.photobucket.com/albums/qq102/black_doom/athsetup.jpg" border="0" alt="halo vehicle set up"></a>
Edited by black doom on Nov 20, 2008 at 11:43 AM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 25, 2008 12:25 AM    Msg. 9 of 15       
Quote: --- Original message by: black doom

Quote: --- Original message by: FoxtrotZero
Someone needs some tips on Gameplay Balance ang Gameplay Setup. I'm sorry. But i find it hard to tolerate that.

Try to ignore me. I just, have standards this doesn't meet. But youre new to it. I couldn't even MAKE a map. SO i will leave your map to you.

I apologize. I must say, though, that the Gauss hog is a great idea.


no apologize needed. anyway, you said i need some game balance tips. what you mean?

herectric banshees over powered?

what custom weapons to put?

so just give me the tips (:


Quote: --- Original message by: black doom
jets are replaced in a better jet version

mongoose replaced with warith


player biped is now ncyborg

There's your answer
Edited by Gamma927 on Nov 25, 2008 at 12:26 AM


FoxtrotZero
Joined: Aug 3, 2008

Digging Foxholes by Profession


Posted: Nov 25, 2008 03:10 AM    Msg. 10 of 15       
Yes. as well as overpowered snipers : P

Oh, and, its spelled Wraith, not Warith.

Like, RAY-th instead of WAR-ith.


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Nov 25, 2008 09:26 AM    Msg. 11 of 15       
snipers removed, jets slowed down, and the wraith balanced to be good as a tank. anyway, it was already released. "attack on halo released!"


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 25, 2008 06:53 PM    Msg. 12 of 15       
Quote: --- Origina message by: black doom
wraith balanced to be good as a tank.


That's not very balanced


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Nov 26, 2008 05:45 AM    Msg. 13 of 15       
That's why they're slowed.


black doom
Joined: Oct 4, 2008

we will never stop, we can win the "impossible"


Posted: Nov 26, 2008 08:51 AM    Msg. 14 of 15       
Quote: --- Original message by: EnergyShoes117
one more prob. the jet got pwoerful mg. so how are you goign to take it out.


firstly, the chain gun isnt powerful, and its easy to switch the weapon tag. secondly, it has a dumb missle which, as the name, misses alot, and can only hit when you aim while not moving, which then the guass hog 1 hits it.

oh, and it is the hugeass one.

oh and why wraith would be overpowered when its strong as a tank? every map needs a few of heavier vehicles. infact, the orginal wraith was so weak, that ive added a secondry fire so it can stand a chance against a spectre with a gunner.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Nov 26, 2008 06:26 PM    Msg. 15 of 15       
Quote: --- Original message by: black doom
oh and why wraith would be overpowered when its strong as a tank? every map needs a few of heavier vehicles. infact, the orginal wraith was so weak, that ive added a secondry fire so it can stand a chance against a spectre with a gunner.


That was the point, BECAUSE if it was powerful, it would be hard to kill, and then the game would become a game where everyone ran for the tank and slaughtered everyone else with it. That's what I learned through my few online games of Halo PC.

 

 
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