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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »export help

Author Topic: export help (3 messages, Page 1 of 1)
Moderators: Dennis

Nebulon
Joined: Jan 6, 2008

I am a noble warrior!


Posted: Oct 30, 2008 04:40 PM    Msg. 1 of 3       
i cant get a weapon model i am working on to export. when i try, i get this in the maxscript listener

-- Error occurred in m loop
-- Frame:
-- m: 1
-- called in go_button()
-- Frame:
-- objectsInScene: 24
-- totalCount: undefined
-- c: undefined
-- V: 1362
-- numverts: undefined
-- start1: 74229578
-- all_valid_nodes: true
-- deletedName: " "
-- mat_count: 2
-- marker_count: undefined
-- output_name: undefined
-- jms:
-- node_count: 5
-- end1: undefined


Matooba
Joined: Dec 26, 2005

Crust on Halomaps! :)


Posted: Oct 30, 2008 07:07 PM    Msg. 2 of 3       
1. Please explain which max you use.
2. Explain how you tried to export.
3. Give a description of the model your trying to export.

Thanks


Nebulon
Joined: Jan 6, 2008

I am a noble warrior!


Posted: Oct 31, 2008 10:09 AM    Msg. 3 of 3       
1. gmax

2. JMS exporter v 1

3. moddified plasma rifle (i took off the bottom half and the fins)

 

 
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