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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »SP levels

Author Topic: SP levels (5 messages, Page 1 of 1)
Moderators: Dennis

Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Oct 30, 2008 06:13 AM    Msg. 1 of 5       
Every single time I compile a SP level, aka a10, a30, etc etc, It always has some error with it. A10, cryotube wouldn't let me out, so I was stuck looking at my weird body, b30, the pelicans USED to not let me out, now, I can't even compile the map cause of some bitmaps error.

I've ripped all the tags using HEK+, downloaded the tag packs for the respective levels, it all still happens.

My question is, what is the best version of HEK+ to use, because I think that might be why it's screwing up. Otherwise, if you have any other answers?

Thanks =)


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Nov 1, 2008 05:53 PM    Msg. 2 of 5       
ok well i havnt tried compiling a10 so i dont know how to fix that. and for the other levels that involve pelican and c_dropships you just have to extract their physics tags. But i don know if you have to extract their physics for each map coz ive only tried it with b30.


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Nov 1, 2008 05:55 PM    Msg. 3 of 5       
I know that, but they won't let me out :| I just stay in the pelican and can't get out.


sierra117
Joined: Jan 10, 2008

If sex is good exercise, why are there fat sluts?


Posted: Nov 1, 2008 05:57 PM    Msg. 4 of 5       
ok well i cant help you on that coz that didnt do that to me..... check your script for any errors or the pelican tag itself


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Nov 1, 2008 05:59 PM    Msg. 5 of 5       
Rextracted the pelican tags from b30, and compiled z-team's campaign scripts.

XD, I think it's the trigger volume...

 

 
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