
Mysterion
Joined: Aug 9, 2008
Nice shot, but too bad your @$$ just got SACKED!!!
|
Posted: Oct 3, 2008 04:55 PM
Msg. 1 of 6
In working on a map mod, my players head will stick up and out of the cockpit, and lean out at each turn.
Does anyone know how to fix this bug?
|
|
|

DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
|
Posted: Oct 3, 2008 05:46 PM
Msg. 2 of 6
You need to make either the Jet bigger or the player model smaller.
|
|
|

Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
|
Posted: Oct 3, 2008 06:19 PM
Msg. 3 of 6
Or create new animations.
|
|
|

Mysterion
Joined: Aug 9, 2008
Nice shot, but too bad your @$$ just got SACKED!!!
|
Posted: Oct 6, 2008 10:11 AM
Msg. 4 of 6
Quote: --- Original message by: DarkZealot You need to make either the Jet bigger or the player model smaller. Is there any field within a vehicle or biped Tag where the scale can be modified directly using Guerilla?
|
|
|

bobbysoon
Joined: Feb 1, 2007
|
Posted: Oct 6, 2008 10:38 AM
Msg. 5 of 6
edit the vehicle's seat name to something else. If it's warthog driver ("W-driver"), try scorpion driver (i forget it's label), or banshee driver ("B-driver"). It's gotta be something that has enter/exit animations in the cyborg.model_animations tag. You may actually be able to rip a model_animations tag from a map that has the correct anims for the jet pilot, in which case you'd need to correctly label the pilot seat in the jet's vehicle tag Scale can be set using a script. But even better would be to have the driver invisable by checking that flag in the vehicle's seats section
|
|
|

Mysterion
Joined: Aug 9, 2008
Nice shot, but too bad your @$$ just got SACKED!!!
|
Posted: Oct 17, 2008 08:46 AM
Msg. 6 of 6
I changed it to "scorpion-driver", and he quit leaning back and forth out of the cockpit. Thanks for the recommendations.
|
|
|