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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Some new structure I made

Author Topic: Some new structure I made (10 messages, Page 1 of 1)
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Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Sep 17, 2008 06:10 AM    Msg. 1 of 10       
Quite a nice model, though is that fully textured?

Maybe it's just youtube messing up the quality.

I likes, rated 4-star.


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Sep 17, 2008 06:16 AM    Msg. 2 of 10       
Looks decent =)

It'll look pro with proper texturing XD

I'll look forward to the SP map. I've never made my AI's do anything as smart. The best I've done is make them roll around when I come close XD


Advancebo
Joined: Jan 14, 2008


Posted: Sep 17, 2008 06:56 AM    Msg. 3 of 10       
maybe if u render it it would look better, flying around an moving around is not going to do much to show off ur model


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Sep 17, 2008 07:17 AM    Msg. 4 of 10       
Shinyyy.

It's better than my first attempt at modelling structures, particularily forerunner ones. It reminds me of something...


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Sep 17, 2008 07:26 AM    Msg. 5 of 10       
Hm...no, I've never seen that picture before, it looks sweet.

I see where you've based on it.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 17, 2008 08:13 AM    Msg. 6 of 10       
use a perspective view, remove the textures, and use clay render:
http://www.oman3d.com/tutorials/3ds/clayrender_stealth/


gruntfromhalo
Joined: Nov 21, 2007

actual loli


Posted: Sep 17, 2008 09:23 AM    Msg. 7 of 10       
Looks better than what I could do.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 17, 2008 02:29 PM    Msg. 8 of 10       
That structure looks good. It reminds me of the Ark.


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Sep 17, 2008 03:14 PM    Msg. 9 of 10       
Needs more detail on the lower walls, and use less intense lights. You don't have to follow the clay render tut exactly, just turn on light tracer and add a skylight, that's it.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 17, 2008 08:16 PM    Msg. 10 of 10       
yah wat corndog said about adding details to the surfaces around the doors. very nice render, i couldnt see those extrudes on the walls ingame

 

 
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