
Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Sep 12, 2008 08:12 AM
Msg. 1 of 6
How come when I created a new animation for the AR, exported, compiled, injected default AR animations using Animation Editor by kornman, the FP model ingame doesn't show.
3P looks the same as always, cause I was only doing FP.
All I see is the reticle.
I can shoot, and I see the muzzle flash. If I go to a vehicle and melee, the vehicle reacts, and moves slightly.
But I don't see anything.
Any help on this one?
Thanks
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randomteddybear
Joined: Jul 14, 2008
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Posted: Sep 12, 2008 11:05 AM
Msg. 2 of 6
well did you import the fp ar model and fp hands?
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Pingvinz
Joined: Dec 4, 2007
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Posted: Sep 12, 2008 11:55 AM
Msg. 3 of 6
Quote: --- Original message by: Mythril How come when I created a new animation for the AR, exported, compiled, injected default AR animations using Animation Editor by kornman, the FP model ingame doesn't show.
3P looks the same as always, cause I was only doing FP.
All I see is the reticle.
I can shoot, and I see the muzzle flash. If I go to a vehicle and melee, the vehicle reacts, and moves slightly.
But I don't see anything.
Any help on this one?
Thanks Uhh, looking from some animations in Halo, don't you need to add a camera? (I'm not sure.)
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Matooba
Joined: Dec 26, 2005
Crust on Halomaps! :)
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Posted: Sep 12, 2008 12:23 PM
Msg. 4 of 6
In the weapon tag is it pointing to your new FP animation? 
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Sep 12, 2008 05:49 PM
Msg. 5 of 6
Quote: --- Original message by: Matooba In the weapon tag is it pointing to your new FP animation? Yes, it is. If it's using the normal AR fp, it works perfectly. Quote: Uhh, looking from some animations in Halo, don't you need to add a camera? (I'm not sure.) Hm...I didn't delete any nodes\markers, so I'm not sure. Quote: --- Original message by: randomteddybear well did you import the fp ar model and fp hands? I imported the FP hands, but the FP AR model didn't work, some error. Or did I fix that? Can't remember...
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Matooba
Joined: Dec 26, 2005
Crust on Halomaps! :)
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Posted: Sep 13, 2008 08:40 AM
Msg. 6 of 6
Well the fp doesnt use the geometry from it, just the bones. They only need to be named proberly. If its a geometry issue, you need to check models.
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