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Author Topic: Any tips on improving lightmap's render time? (8 messages, Page 1 of 1)
Moderators: Dennis

yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Aug 29, 2008 12:47 AM    Msg. 1 of 8       
so... ya. I've spent a lot of time on this map and there are a lot of rooms and shadow-casting things and tones of light sources. i think tool is faster then sapien so i ran light maps instead of radiosity (witch are the same things but in different programs.) and it's only gone from 0.7 to 0.2 over night.

any tricks or tips to make this go any faster?


AHS_SONIC
Joined: Dec 9, 2006

mmm toasty


Posted: Aug 29, 2008 01:43 AM    Msg. 2 of 8       
get a better processor or overall computer
ive ran lightmap tests on coldsnap on my new dell and it got it done within a few mins

the dual cores are especially good at this

edit:

try setting the radiosity qualiy to 0 (not much of a difference between that and 1)

in sapien, which you should use in the first place, press ~ and type in radiosity_quality 0 then hit enter

tha tmight speed things up, but sapien in some cases is faster than tool

Edited by AHS_SONIC on Aug 29, 2008 at 01:51 AM


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Aug 29, 2008 02:04 AM    Msg. 3 of 8       
I appreciate the response and your time but I'm looking for advanced answers that don't involve getting a new computer. I know there might not be any but I think it's worth the thread.


AHS_SONIC
Joined: Dec 9, 2006

mmm toasty


Posted: Aug 29, 2008 02:32 AM    Msg. 4 of 8       
again, you can try doing it in sapien, which in my opinion is faster than tool, and setting the radiosity quality to 0.

that speeds things up considerably


Mythril
-
Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Aug 29, 2008 03:51 AM    Msg. 5 of 8       
Also, tool lightmaps are not the same as sapiens radiosity.

They don't look as nice, with errors in the shadows.


Me KS
Joined: Feb 2, 2008

Desire is Reality. Xfire: jetmaster23


Posted: Aug 29, 2008 10:52 AM    Msg. 6 of 8       
Quote: --- Original message by: Mythril
Also, tool lightmaps are not the same as sapiens radiosity.

They don't look as nice, with errors in the shadows.


Errors in the shadows is either a problem with the shaders' lighting properties or faces in the BSP that cause lighting errors. Running radiosity in Sapien should have no differences compared to running lightmaps in Tool. It's the same process.


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Aug 29, 2008 05:43 PM    Msg. 7 of 8       
Really...maybe it's just me then. My sapien radiosity always seems to look better.


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Aug 29, 2008 06:44 PM    Msg. 8 of 8       
but in sapien it shows you what it's doing, witch takes possessor time and ram space that could have been used to render the next pass faster.

Edit:
is there any way to save the lightmap in tool before it finishes? I know ^c cancels it but I don't think it saves it...
Edited by yukonmuffin on Aug 29, 2008 at 06:49 PM

 

 
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