
Nebulon
Joined: Jan 6, 2008
I am a noble warrior!
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Posted: Aug 26, 2008 10:29 AM
Msg. 1 of 7
^how do i make one? is it possible?
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Somone77
Joined: Aug 25, 2007
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Posted: Aug 26, 2008 04:49 PM
Msg. 2 of 7
you could possabley make a weapon that automaticly picks up and drops your other one i think. That could do the same thing except it would leave the downgraded one on the ground.
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Nebulon
Joined: Jan 6, 2008
I am a noble warrior!
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Posted: Aug 27, 2008 06:08 AM
Msg. 3 of 7
i was meaning like a power up that makes your attacks stronger for a limited time
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 27, 2008 12:22 PM
Msg. 4 of 7
no i dont think so
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Vick Jr
Joined: Jun 26, 2008
Well enough alone...
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Posted: Aug 28, 2008 07:03 PM
Msg. 5 of 7
Looking at the tags for the existing powerups, I'd have to say no. Not unless you can create a new powerup type that Guerilla lists. Scripting is the only way.
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 29, 2008 07:17 AM
Msg. 6 of 7
Quote: --- Original message by: Vick Jr Looking at the tags for the existing powerups, I'd have to say no. Not unless you can create a new powerup type that Guerilla lists. Scripting is the only way. no tis called open sauce and coding
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 31, 2008 04:47 PM
Msg. 7 of 7
Quote: --- Original message by: AdvanceboQuote: --- Original message by: Vick Jr Looking at the tags for the existing powerups, I'd have to say no. Not unless you can create a new powerup type that Guerilla lists. Scripting is the only way. no tis called open sauce and coding do you understand what open sauce is? its for novelty items such as camera altering. making things like 3 grenade types wont work, creating a new powerup "type" is more than making a new powerup tag named "weapon powerup." can you visualize the process of making this work? if not, then dont rely on open sauce.
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