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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »weapon "upgrade" powerup

Author Topic: weapon "upgrade" powerup (7 messages, Page 1 of 1)
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Nebulon
Joined: Jan 6, 2008

I am a noble warrior!


Posted: Aug 26, 2008 10:29 AM    Msg. 1 of 7       
^how do i make one? is it possible?


Somone77
Joined: Aug 25, 2007


Posted: Aug 26, 2008 04:49 PM    Msg. 2 of 7       
you could possabley make a weapon that automaticly picks up and drops your other one i think. That could do the same thing except it would leave the downgraded one on the ground.


Nebulon
Joined: Jan 6, 2008

I am a noble warrior!


Posted: Aug 27, 2008 06:08 AM    Msg. 3 of 7       
i was meaning like a power up that makes your attacks stronger for a limited time


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 27, 2008 12:22 PM    Msg. 4 of 7       
no i dont think so


Vick Jr
Joined: Jun 26, 2008

Well enough alone...


Posted: Aug 28, 2008 07:03 PM    Msg. 5 of 7       
Looking at the tags for the existing powerups, I'd have to say no. Not unless you can create a new powerup type that Guerilla lists. Scripting is the only way.


Advancebo
Joined: Jan 14, 2008


Posted: Aug 29, 2008 07:17 AM    Msg. 6 of 7       
Quote: --- Original message by: Vick Jr
Looking at the tags for the existing powerups, I'd have to say no. Not unless you can create a new powerup type that Guerilla lists. Scripting is the only way.


no tis called open sauce and coding


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 31, 2008 04:47 PM    Msg. 7 of 7       
Quote: --- Original message by: Advancebo
Quote: --- Original message by: Vick Jr
Looking at the tags for the existing powerups, I'd have to say no. Not unless you can create a new powerup type that Guerilla lists. Scripting is the only way.


no tis called open sauce and coding

do you understand what open sauce is? its for novelty items such as camera altering. making things like 3 grenade types wont work, creating a new powerup "type" is more than making a new powerup tag named "weapon powerup."
can you visualize the process of making this work? if not, then dont rely on open sauce.

 

 
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