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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »always maintains z up flag

Author Topic: always maintains z up flag (3 messages, Page 1 of 1)
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Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Aug 22, 2008 04:04 AM    Msg. 1 of 3       
In a .garbage or .weapon or .whatever has this always maintains z up flag, ingame, it's flickering between z up and a roughly 45 degree slant. Is there anyway to get rid of the flickering? The only way I found was unaffected by gravity, but that makes it float in midair.

Thanks

EDIT

I discovered it only happens on scenery, stuff not part on the BSP mainly. Would that be incorrect bounding radius?
Edited by Mythril on Aug 22, 2008 at 04:18 AM


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 22, 2008 10:46 AM    Msg. 2 of 3       
yeah thats probably bounding radius.


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Aug 22, 2008 07:44 PM    Msg. 3 of 3       
Ah...how do you set a bounding radius to perfect?

 

 
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