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Author Topic: Lightmaps (49 messages, Page 2 of 2)
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Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Aug 17, 2008 12:16 AM    Msg. 36 of 49       
And you don't want that right?

What did you name the shaders in 3ds?


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Aug 17, 2008 12:22 AM    Msg. 37 of 49       
Quote: --- Original message by: Mythril
What did you name the shaders in 3ds?
This

Once this is told, I can help you out.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 17, 2008 12:25 AM    Msg. 38 of 49       
Hm...let me check...

In the material editor...

+sky
cliffs
base
ground

base is the only one that tool made, and +sky wouldn't count, really...


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Aug 17, 2008 12:27 AM    Msg. 39 of 49       
create 2 new shader_environments.

Fill it in with your bitmaps for the cliffs and the ground.

Name them cliffs and ground (exactly as you named them in 3ds)

Then it should work.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 17, 2008 12:28 AM    Msg. 40 of 49       
Just place them in tags folder?


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Aug 17, 2008 12:30 AM    Msg. 41 of 49       
You could put them anywhere, though for cleaner folders, put it in levels\(mapname)\shader (if this directory is not here, create it)


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 17, 2008 12:32 AM    Msg. 42 of 49       
alright then.

Do I then just open my scenario and it will be fixed?

Cause I put them in tags, and it still didn't fix, but i'll put them in shaders folder.


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Aug 17, 2008 12:34 AM    Msg. 43 of 49       
Open up the .scenario_structure_bsp tag in guerilla, scroll down where it says materials, swap out the shaders with the ones you created.

Also, make some custom lightmaps, E3p0 has a tutorial on youtube on how to, so search there for it.
Edited by H4Z4RD on Aug 17, 2008 at 12:34 AM


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Aug 17, 2008 12:34 AM    Msg. 44 of 49       
That's odd...screenshot and post a picture of what your shader_environment looks like in guerilla.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 17, 2008 12:36 AM    Msg. 45 of 49       


I love you hazard.

You too mythril.

Kidding, I don't actually love you, but I am simply thanking you for the help. Now go on with your lives, happily knowing that no gay guy is in love with you on an internet gaming forum. That is all. good night.
Edited by Officer egg on Aug 17, 2008 at 12:43 AM
Edited by Officer egg on Aug 17, 2008 at 12:44 AM


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Aug 17, 2008 01:04 AM    Msg. 46 of 49       
I feel loved <3

Lovely map. Put lots and lots of vehicles. If you want, I can send you a new one I made that's small, fast and can shoot (thanks to advancebo's helping) (though it only shoots from one gun XD)


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Aug 17, 2008 01:05 AM    Msg. 47 of 49       
All in a gays..I mean days work


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 17, 2008 04:56 PM    Msg. 48 of 49       
Lol.

I'd like to see your vehicle, add me in xfire

xfire: egghunter


Mythril
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Screenshot Guru
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Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Aug 18, 2008 03:27 AM    Msg. 49 of 49       
Hmm...I think I might've deleted Xfire lulz...lemme go check.

I'll reinstall it I think...should I?

Also, is it just me or do all your forums be popular?

EDIT

Pics:


Shoots from 1 gun XD




But this has nothing to do with lightmaps. Do you have MSN? PM me.
Edited by Mythril on Aug 18, 2008 at 03:34 AM

 
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