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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Gravemind in CE

Author Topic: Gravemind in CE (30 messages, Page 1 of 1)
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Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 6, 2008 07:05 PM    Msg. 1 of 30       
Has anyone ever thought of making a gravemind AI or biped for halo CE?

If i learn how to make those, then I will try it sometime.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Aug 6, 2008 07:07 PM    Msg. 2 of 30       
You hardly see it. How would it be possible?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Aug 6, 2008 07:08 PM    Msg. 3 of 30       
Many people have. It's not impossible, but it's really pointless as an AI. It's best give it Anims and leave it a biped. A gravemind can't move like any other Biped can neither.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 6, 2008 07:09 PM    Msg. 4 of 30       
Quote: --- Original message by: Newbkilla
You hardly see it. How would it be possible?

In halo 2 you see him.

I was thinking if he was implemented into a single player map, he could be like a boss or something.


delta49
Joined: Jan 23, 2007

I don't always make shaders..


Posted: Aug 6, 2008 07:24 PM    Msg. 5 of 30       
Quote: --- Original message by: Officer egg
Has anyone ever thought of making a gravemind AI or biped for halo CE?

If i learn how to make those, then I will try it sometime.


I'm currently rigging a gravemind biped as of now. And actually i was going to do the same thing. Semi-Off Topic: If noone else has noticed, the gravemind lair in h2 is a remodeled version of the control room in h1. Here is a comparison pic:

http://img164.imageshack.us/my.php?image=samezq9.jpg


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 6, 2008 07:27 PM    Msg. 6 of 30       
Quote: --- Original message by: delta49
Quote: --- Original message by: Officer egg
Has anyone ever thought of making a gravemind AI or biped for halo CE?

If i learn how to make those, then I will try it sometime.


I'm currently rigging a gravemind biped as of now. And actually i was going to do the same thing. Semi-Off Topic: If noone else has noticed, the gravemind lair in h2 is a remodeled version of the control room in h1. Here is a comparison pic:

http://img164.imageshack.us/my.php?image=samezq9.jpg

Sounds great.

I never knew that they were the same...but they are.


Edited by Officer egg on Aug 6, 2008 at 07:28 PM


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Aug 6, 2008 08:15 PM    Msg. 7 of 30       
The Gravemind's Total Mass is bigger than Halo's Control room. So no. no biped.


Advancebo
Joined: Jan 14, 2008


Posted: Aug 6, 2008 08:20 PM    Msg. 8 of 30       
its bigger than halo


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 6, 2008 08:22 PM    Msg. 9 of 30       
Quote: --- Original message by: Advancebo
its bigger than halo

I mean like, make part of him. The part you see in halo 2.

All of him would be extremely huge.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Aug 6, 2008 08:22 PM    Msg. 10 of 30       
lawl. You hardly see it. You don't even see it all. So you can't really make it all.


Advancebo
Joined: Jan 14, 2008


Posted: Aug 6, 2008 08:23 PM    Msg. 11 of 30       
who says u have to make it?


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Aug 6, 2008 08:25 PM    Msg. 12 of 30       
Because he WANTS to.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 6, 2008 08:26 PM    Msg. 13 of 30       



^ That, just that.


Dhark
Joined: Feb 2, 2008

I believe in Dennis Powers


Posted: Aug 6, 2008 11:48 PM    Msg. 14 of 30       
look at the 'art of halo' books, they show u the gravemind with a decent amount of xtra detail there + more of him


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 6, 2008 11:55 PM    Msg. 15 of 30       
Quote: --- Original message by: Dhark
look at the 'art of halo' books, they show u the gravemind with a decent amount of xtra detail there + more of him

Where would I find these books?


Nugga117
Joined: Nov 14, 2005


Posted: Aug 7, 2008 12:10 AM    Msg. 16 of 30       
Quote: --- Original message by: Officer egg
Quote: --- Original message by: Dhark
look at the 'art of halo' books, they show u the gravemind with a decent amount of xtra detail there + more of him

Where would I find these books?

your local bookstore.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 7, 2008 12:12 AM    Msg. 17 of 30       
Quote: --- Original message by: Nugga117
Quote: --- Original message by: Officer egg
Quote: --- Original message by: Dhark
look at the 'art of halo' books, they show u the gravemind with a decent amount of xtra detail there + more of him

Where would I find these books?

your local bookstore.

When I get the chance, I'll look.


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Aug 7, 2008 03:33 AM    Msg. 18 of 30       
He's included in a pack at Filefront. It has a whole bunch of Halo 2 bipeds.


delta49
Joined: Jan 23, 2007

I don't always make shaders..


Posted: Aug 7, 2008 07:04 AM    Msg. 19 of 30       
Quote: --- Original message by: Nexus Halo
He's included in a pack at Filefront. It has a whole bunch of Halo 2 bipeds.


Care to give a link?


ptowery
Joined: Aug 28, 2007

oify


Posted: Aug 7, 2008 08:21 PM    Msg. 20 of 30       
Quote: --- Original message by: delta49
Quote: --- Original message by: Nexus Halo
He's included in a pack at Filefront. It has a whole bunch of Halo 2 bipeds.


Care to give a link?


yes, please a link would be nice.


Advancebo
Joined: Jan 14, 2008


Posted: Aug 25, 2008 09:24 PM    Msg. 21 of 30       
a little late dont u think?


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 25, 2008 09:25 PM    Msg. 22 of 30       
Quote: --- Original message by: DT dark knight
it seems highly unlikely

What seems highly unlikely?


......also, how did you find this thread?!?


megahalofan12
Joined: May 21, 2008

Xbox Live/Xfire is: matthewdratt


Posted: Aug 26, 2008 11:58 PM    Msg. 23 of 30       
Quote: --- Original message by: Officer egg
......also, how did you find this thread?!?


Searched it? Found it.


SoulRot
Joined: Aug 30, 2008

Holy heck, this account is still here!


Posted: Sep 13, 2008 06:41 PM    Msg. 24 of 30       
This is the only way I can think of Gravemind fitting in CE "I? I am a monument to all your exceptions..."


Face
Joined: Jan 13, 2007

Send me out...with a bang.


Posted: Sep 13, 2008 07:18 PM    Msg. 25 of 30       
The gravemind would be more of a map than a biped. The gravemind in the form of a biped would be the flood infection, combat, and carrier forms wouldn't they?


delta49
Joined: Jan 23, 2007

I don't always make shaders..


Posted: Sep 13, 2008 07:55 PM    Msg. 26 of 30       
Im sure that Egg is only refering to the model for his head that was used in halo 2. Not his actual entire mass.


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: Sep 14, 2008 08:53 AM    Msg. 27 of 30       
The Gravemind is not stationary, it can move, a pretty fast, too.


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Sep 14, 2008 08:01 PM    Msg. 28 of 30       
Quote: --- Original message by: SoulRot
This is the only way I can think of Gravemind fitting in CE "I? I am a monument to all your exceptions..."


lulz


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Sep 14, 2008 10:44 PM    Msg. 29 of 30       
I thought that the gravemind under the library was his full mass.

Then he escaped and grew.


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Sep 14, 2008 11:01 PM    Msg. 30 of 30       
Quote: --- Original message by: delta49
Quote: --- Original message by: Officer egg
Has anyone ever thought of making a gravemind AI or biped for halo CE?

If i learn how to make those, then I will try it sometime.


I'm currently rigging a gravemind biped as of now. And actually i was going to do the same thing. Semi-Off Topic: If noone else has noticed, the gravemind lair in h2 is a remodeled version of the control room in h1. Here is a comparison pic:

http://img164.imageshack.us/my.php?image=samezq9.jpg


^This is really cool! Why are you using a biped to rig a snake like creature?

 

 
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