
Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 6, 2008 04:33 PM
Msg. 1 of 33
Current map:BETAMAP COLOR KEY: RED = Urgent BLUE= Not too important GREEN= just fine ORANGE= Pending status Release dates status depends on other statuses.
SAPIEN ISSUES:I deleted the scenario and structure, but I think the issue is that I dont have the material properly set, what does + mean with materials? GUERILLA ISSUES:no issue as of yet. TOOL ISSUES: Can't compile a base into collision-geometry, Can't run radiosity at all RELEASE DATES:None yet...
This way I won't have to keep reposting topics for maps or help.
WILL BE UPDATED WHEN NECCESARY!!!!!!!!! Edited by Dragonmaster91 on Aug 21, 2008 at 05:17 PM
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Nugga117
Joined: Nov 14, 2005
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Posted: Aug 6, 2008 05:37 PM
Msg. 2 of 33
Quote: --- Original message by: Dragonmaster91
SAPIEN ISSUES: When I run radiosity, sapien freezes, my computer IS NOT too weak. GUERILLA ISSUES:Wenever I change my globals, it causes sapien to not open.
1. Run the lightmaps command through Tool instead of running Radiosity through Sapien. 2. You have messed up/missing tags. NOTE: View the file "debug.txt" in the CE root directory to see any problems that tool/guerilla/sapien report.
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 6, 2008 10:41 PM
Msg. 3 of 33
I already tried running radisoity through tool... When I run it through tool, it says it can't find the scenario... And I don't know which tags. http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=19784 here is the debug for the collision-geometry(plz note that it is extremely shortened). couldnt update edge: blah blah blah Edited by Dragonmaster91 on Aug 6, 2008 at 11:21 PM
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Aug 7, 2008 08:02 AM
Msg. 4 of 33
Then it won't collide.
Run it through tool, make sure you are typing the right command.
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 7, 2008 02:28 PM
Msg. 5 of 33
*long sigh* It is the command tool collision-geometry Betabase Betabase
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kai5888
Joined: Jun 29, 2008
Start the revolution
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Posted: Aug 8, 2008 01:55 AM
Msg. 6 of 33
i get the same collision geometry error which sucks cause i cant make scenery...
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Aug 8, 2008 02:34 AM
Msg. 7 of 33
Collision geometry gets created when you tool your map. The scenario structure bsp is the collision.
Degenerate triangles are when you have two edges occupying the same two vertices. Import the .wrl it created.(the wrl is located in C:/program files/microsoft games/halo custom edition) Go into polygon mode and delete the faces that are around the degenerate, and re-create the faces.
Command for tolling lightmaps: tool lightmaps levels\mapname\mapname mapname 0 0.9
or if its in the test folder
tool lightmaps levels\test\mapname\mapname mapname 0 0.9
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 9, 2008 01:35 AM
Msg. 8 of 33
*another long sigh*
sry, I did use the wrong command but now the first post has the new issue. Edited by Dragonmaster91 on Aug 11, 2008 at 04:23 PM
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Aug 9, 2008 05:30 AM
Msg. 9 of 33
...
wrong collision command.
tool collision-geometry blah
(if folder blah with folder physics is in data)
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 9, 2008 12:50 PM
Msg. 10 of 33
Do you mean dont put in the folder that the physics folder is in?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Aug 9, 2008 05:39 PM
Msg. 11 of 33
no?
I'm confuddled.
Okay, example:
One has the folder data
Within you have the folder Halo.
Inside it is the folder physics.
Inside the folder physics is a halo.jms.
To create the collision-geometry for that,
tool collision-geometry halo
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 9, 2008 05:45 PM
Msg. 12 of 33
dont include the file or the folder with the file name?
Honestly though, right now I could care less about the base, Im more worried as to why my map does not work in sapien. Edited by Dragonmaster91 on Aug 9, 2008 at 05:48 PM
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Aug 9, 2008 06:21 PM
Msg. 13 of 33
As to that, use tool cause sapien fails
tool lightmaps levels\halo\halo halo halo\0 0.9
I think that's it...
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 9, 2008 07:42 PM
Msg. 14 of 33
wow, I did use the wrong command. But, go to that one link because 1 of my files is corrupted, maybe more. I need to know which one.
the one I posted a few posts ago.
So no one wants to help even though I NEED it??? Edited by Dragonmaster91 on Aug 10, 2008 at 04:12 PM
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Origin
Joined: Jun 24, 2008
KNEE!!!
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Posted: Aug 11, 2008 11:50 AM
Msg. 15 of 33
I had the guerilla problem too when I started. Its just because the adjustments you made require some tags that you most likely don't have.
Tell me what you changed and I will try to tell u
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 11, 2008 04:10 PM
Msg. 16 of 33
ok I tried to change the globals, here is the list: Custom Weapons: RPG scarab gun(by hguru) Flamethrower(altered camera) the flood gun telekinesis(came with the silver biped) gravity (something, the one that came with silver) dual plasma rifles(cmt ranger elite) ssg< tssnipe< <=swamp ground weapons noobinator
custom vehicles: boom fighterbomber (vehicle version) kestral bird sentinal> hoverbikes> >=swamp ground vehicles Yghost (hguru) pelican (vehicle version) mongoose Phantom (which file do I need to use in vehicles?) Wraith (vehicle version) TOW Wasp Heavyscorpion newghost(h2 redone) LAV_25 scarab (again which file?)
downloaded and some custom scenery: covenant cruiser helix left helix right icefields base billboard signs (maybe) the stereo
characters: halo 2 biped (masterchief) cmt elite and siver
sky: warpsky
one of these tags are corrupted maybe more
plz tell me which one.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Aug 12, 2008 02:53 AM
Msg. 17 of 33
Too many vehicles, max is 6 unless you want to script.
Bipeds, probably need fixing, change them to default cyborg_mp to test if they are bad.
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 12, 2008 12:16 PM
Msg. 18 of 33
ok first, mythril I only had 6 in my globals, I put all the vehicles I had though in case, my bad
lion lord, I dont need a tutorial yet, I know all the tool commands I need for now. as for the error I DID search, that is why dennis said don't tell people to search, It is mean and ignorant. If I found something on it before I posted, do you think I would be here now???
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Aug 15, 2008 06:14 PM
Msg. 19 of 33
Bipeds? Just use the default. For now
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 15, 2008 09:34 PM
Msg. 20 of 33
K
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 15, 2008 09:36 PM
Msg. 21 of 33
Quote: --- Original message by: Dragonmaster91 ok I tried to change the globals, here is the list: Custom Weapons: RPG scarab gun(by hguru) Flamethrower(altered camera) the flood gun telekinesis(came with the silver biped) gravity (something, the one that came with silver) dual plasma rifles(cmt ranger elite) ssg< tssnipe< <=swamp ground weapons noobinator
custom vehicles: boom fighterbomber (vehicle version) kestral bird sentinal> hoverbikes> >=swamp ground vehicles Yghost (hguru) pelican (vehicle version) mongoose Phantom (which file do I need to use in vehicles?) Wraith (vehicle version) TOW Wasp Heavyscorpion newghost(h2 redone) LAV_25 scarab (again which file?)
downloaded and some custom scenery: covenant cruiser helix left helix right icefields base billboard signs (maybe) the stereo
characters: halo 2 biped (masterchief) cmt elite and siver
sky: warpsky
one of these tags are corrupted maybe more
plz tell me which one. so u made FP models and animations for these?
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 15, 2008 09:47 PM
Msg. 22 of 33
is that a possible issue?
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Aug 15, 2008 09:48 PM
Msg. 23 of 33
most likely.
The silver weapons didn't work for me. Haven't tried the CMT rifles though.
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 15, 2008 09:50 PM
Msg. 24 of 33
so I should just delete the silver biped? I dont even want it anymore.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Aug 15, 2008 09:52 PM
Msg. 25 of 33
Remove all traces of it or it'll go on about how it can't find said tag.
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 15, 2008 09:56 PM
Msg. 26 of 33
k, I'll update the page again later.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Aug 17, 2008 09:08 PM
Msg. 27 of 33
Quote: --- Original message by: Dragonmaster91 Flamethrower(altered camera)
can i see a video or pictures of this?
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Corvette19
Joined: Feb 27, 2007
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Posted: Aug 18, 2008 12:40 AM
Msg. 28 of 33
Quote: --- Original message by: DonutQuote: --- Original message by: Dragonmaster91 Flamethrower(altered camera)
can i see a video or pictures of this?
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 18, 2008 04:13 PM
Msg. 29 of 33
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Aug 19, 2008 03:52 AM
Msg. 30 of 33
...that's no altered camera? It's just a edit to make it look nicer, and produce light.
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 19, 2008 12:28 PM
Msg. 31 of 33
O well, it still looks cool, as for the issue with guerilla, I think I fixed, alot of the tags did NOT come with the downloads.
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Advancebo
Joined: Jan 14, 2008
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Posted: Aug 21, 2008 09:01 PM
Msg. 32 of 33
Quote: --- Original message by: Mythril ...that's no altered camera? It's just a edit to make it look nicer, and produce light. it only has new flame particles and sprites
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Dragonmaster91
Joined: Jul 26, 2008
"Q, what nonsense is this?!"
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Posted: Aug 21, 2008 10:49 PM
Msg. 33 of 33
k... I think I understand now... I will alter it to have the camera though, give them credit and all.
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