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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »poly count

Author Topic: poly count (5 messages, Page 1 of 1)
Moderators: Dennis

unsealedbob3
Joined: May 20, 2008

you take my biskets i'll kill you... i will


Posted: Jul 27, 2008 01:16 PM    Msg. 1 of 5       
whats the complete MAX ploy, triangle, whatever so that i want lag up the game for a average computer
P.S. if i tell you the count you all will track me down and kill me


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Jul 27, 2008 01:19 PM    Msg. 2 of 5       
Er for a map, 10,000 would cause some lag on some pcs.


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Jul 27, 2008 01:20 PM    Msg. 3 of 5       


unsealedbob3
Joined: May 20, 2008

you take my biskets i'll kill you... i will


Posted: Jul 27, 2008 01:25 PM    Msg. 4 of 5       
ok so this poly count will KILL everyone computer then and cence my Question was awnsered i might as well tell how much polys and triangles there were
i cant remember the exact
but
both poly and triangles was
way over
3 millon
lmao if you show up at my house just remember i dont go down with out a fight


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jul 27, 2008 03:50 PM    Msg. 5 of 5       
ok i read the tutorial again that comes with ce. there isnt a 50,000 triangle suggested limit on bsps, there is a 50,000 triangle suggested limit that is allowed to be drawn PER SCENE. so portal your maps correctly and you can get 500k triangle maps ingame

 

 
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