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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »3ds Max 2009 problem!

Author Topic: 3ds Max 2009 problem! (4 messages, Page 1 of 1)
Moderators: Dennis

FFCFoo
Joined: Dec 19, 2007

YOU WANT A PEACE OF ME!


Posted: Jul 14, 2008 06:05 AM    Msg. 1 of 4       
Hi,
I was watching a tutorial how to create a map and when I said convert as mesh then I go to polygon thing. I select all of the box and when I go down and press flip it looks like this!



What is going ON!
Edited by FFCFoo on Jul 14, 2008 at 06:05 AM


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Jul 14, 2008 07:02 AM    Msg. 2 of 4       
i think thats how it is supposed to look. A black surface means that the polygon is facing away from you. If the player were to spawn inside the box, then they could see any textures you put on the box, which is what you want.


Nugga117
Joined: Nov 14, 2005


Posted: Jul 14, 2008 09:31 AM    Msg. 3 of 4       
Right-Click the object, goto properties, make sure "backface cull" is checked.


FFCFoo
Joined: Dec 19, 2007

YOU WANT A PEACE OF ME!


Posted: Jul 14, 2008 04:53 PM    Msg. 4 of 4       
Thank's Nugga it worked

 

 
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