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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »How do I exactly get these to work?

Author Topic: How do I exactly get these to work? (5 messages, Page 1 of 1)
Moderators: Dennis

DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 9, 2008 03:50 PM    Msg. 1 of 5       
I need the h3_weapons_pack to work in HaloCE

http://hce.halomaps.org/index.cfm?fid=3434

How exactly do I do that? I mainly just need the shotgun if anyone has it.


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Jul 9, 2008 04:28 PM    Msg. 2 of 5       
i belive it just gives you the models and skins, but you have to the tagging and getting it ingame. and i think its in OBJ format, which i am not sure if 3ds max or gmax evenm opens. so you will probullay need a script.


Edit: i someone gets these ingame, could they upload the tags to halomaps XD
Edited by Ro0ster on Jul 9, 2008 at 04:28 PM


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Jul 9, 2008 04:30 PM    Msg. 3 of 5       
3ds max can open .obj files, and there is a maxscript that converts them to .gmax, but i haven't gotten it to work.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 9, 2008 05:13 PM    Msg. 4 of 5       
Quote: --- Original message by: Headhunter09
3ds max can open .obj files, and there is a maxscript that converts them to .gmax, but i haven't gotten it to work.

Well, I have gotten the model into 3ds, but I am a terrible skinner. If someone would be so kind as to skin it....


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Jul 9, 2008 05:21 PM    Msg. 5 of 5       
Quote: --- Original message by: DA Pimp Pope
isnt there bitmaps that come with it?

yeah, but I can't skin them on the model.

 

 
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