
RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jul 11, 2008 11:51 PM
Msg. 36 of 1553
Why do you have close range weapons on Extinction?
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 11, 2008 11:55 PM
Msg. 37 of 1553
yea the beam rifle and the anti armor sniper rifle. u no the huge sniper with only one bullet per clip
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 12, 2008 12:01 AM
Msg. 38 of 1553
hmmmmmm yea i wonder if thr r original weps
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 12, 2008 12:45 AM
Msg. 39 of 1553
Original weapons: M6D pistol Flamethrower Rocket Launcher Assault Rifle (Starting equipment) Needler Fuel rod gun New weapons: M4 assault rifle Tommygun M249 SAW M16 Assault rifle (with grenade launcher) SRSS Nygen pistol (The one you hate, NT. lol) Pancor Jackhammer (Automatic shotgun) Scarab gun :P Old weapons: Anti-Armor Sniper Rifle Particle Beam Rifle (Greatly increased range.) SRSS belongs here. More modifications: Covie base is no longer ice-covered. Small camp near covie base with some snipers. TREEEEES! Seraph bolts have a lifespan. Fog in th pit is no longer purple, it is white! To match the environment. Going to: Add fog. (Can someone tell me exactly how? lulz I might have missed some stuff...but anyway, pics! The solution to all the falling under the map problems! Here! 
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 12, 2008 01:34 AM
Msg. 40 of 1553
no u dont :D
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Dhark
Joined: Feb 2, 2008
I believe in Dennis Powers
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Posted: Jul 12, 2008 01:54 AM
Msg. 41 of 1553
according to the image file name, its from CoD4
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 12, 2008 11:59 AM
Msg. 42 of 1553
Quote: --- Original message by: Lunatic
Shutup Spartan, no one likes you. Shutup Lunatic No one likes You
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: Jul 12, 2008 12:06 PM
Msg. 43 of 1553
Guys, seriously, stop the flaming. Take it to private messages.
And if you don't have anything good or constructive to say about it, don't ****ing post. Seriously, use common sense people.
I, personally, don't enjoy what's being done here, myself. Maybe edit the bsp a little bit and add some nice thin fog to it to spice it up.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jul 12, 2008 12:09 PM
Msg. 44 of 1553
Quote: --- Original message by: jazz plz make the covie capital ship biger for make an hangar like the 3rd level truth and reconciliation plz!!!!!!!!!! that would require editing the bsp, which he wont do. unless you made the hangar a scenery model and closed off the entrance, like they did with the bridge scenery in original extinction, its impossible for him to.
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 12, 2008 12:36 PM
Msg. 45 of 1553
Man, I just had a dream of me flying a lifepod...
I want to do it.
However, I will try to obtain a covenant hangar, I will edit the BSP, and I will add fog.
I just need a way of getting the BSP into gmax for editing.
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Dark Ninja
Joined: May 26, 2008
The internet shows how stupid people are.
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Posted: Jul 12, 2008 12:36 PM
Msg. 46 of 1553
life pods suck, pelicans are the good stuff. Edit: The life pods should go into some kind of escape hangar. Maybe near the flag so a team can steal it and fly out. Edited by Dark Ninja on Jul 12, 2008 at 12:46 PM
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 12, 2008 12:46 PM
Msg. 47 of 1553
Okay i just need help with something:
I have the gbx model of the lifepod in gmax, but how would I make a driver marker?
There is a blue sphere behind it and it's name is "#driver enter"
I'm not sure what that would be.
Just tell me how, wait, would a custom vehicle tutorial have this?
Anyway, i'll work on the BSP. I always thought the covie ship was small.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 12, 2008 12:52 PM
Msg. 48 of 1553
Quote: --- Original message by: Officer egg Okay i just need help with something:
I have the gbx model of the lifepod in gmax, but how would I make a driver marker?
There is a blue sphere behind it and it's name is "#driver enter"
I'm not sure what that would be.
Just tell me how, wait, would a custom vehicle tutorial have this?
Anyway, i'll work on the BSP. I always thought the covie ship was small. wat do u think:D also, u can rip a lifepod mp tag from here, http://hce.halomaps.org/index.cfm?fid=1055 just make sure u change the speed as the 1 in here goes really slow Edited by Advancebo on Jul 12, 2008 at 12:53 PM
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 12, 2008 12:54 PM
Msg. 49 of 1553
Sweet. thanks advancebo
That maps looks cool... :D
Ok, now all I have to work with is the BSP... Edited by Officer egg on Jul 12, 2008 at 12:55 PM
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YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
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Posted: Jul 12, 2008 01:24 PM
Msg. 50 of 1553
Could I make a huge suggestion for this map?
Make it smaller so that the game isn't drawing it while your flying around. I think that is what ultimately makes these maps complete crap. I understand that the vehicles are big but honestly the map doesn't need to be that big!
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 12, 2008 01:49 PM
Msg. 51 of 1553
Lol yeah.
I am going to put fog in to hide that effect like in coldsnap.
But I suppose I can cut down on size...I dunno. :D
I kinda want to make me own lifepod...hmmm
I'm post thinking again...
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 12, 2008 01:51 PM
Msg. 52 of 1553
screw fog, make it snow instead Edited by Advancebo on Jul 12, 2008 at 01:51 PM
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k9colin
Joined: Mar 24, 2008
Piss Off I'm -BLAM!-ing
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Posted: Jul 12, 2008 06:06 PM
Msg. 53 of 1553
So would that mean it would be a device and not a vehicle? Or a vehicle with only passenger seats and script which sends it flying? Pleaseth enlighteneth me...ith
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 12, 2008 08:56 PM
Msg. 54 of 1553
Right now it is semi-hidden and fully operable.
I ripped it from that pillar of autumn map.
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 13, 2008 02:05 AM
Msg. 55 of 1553
Quote: --- Original message by: sKc_chains Naw your cool, lunatic is the kind of person who knows theyll never be good at anything, and tries to put other, happier people down. Note his constant references and attacks towards me, and still how I completely ignore him and he sinks slowly down into bitter depression. hehehe.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jul 13, 2008 02:10 AM
Msg. 56 of 1553
Quote: --- Original message by: sKc_chains Naw your cool, lunatic is the kind of person who knows theyll never be good at anything, and tries to put other, happier people down. Note his constant references and attacks towards me, and still how I completely ignore him and he sinks slowly down into bitter depression. Obviously if you just attacked him you aren't ignoring him.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jul 13, 2008 02:14 AM
Msg. 57 of 1553
Who? Chains?
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 13, 2008 02:39 AM
Msg. 58 of 1553
Meh.
Can someone link me to an obj importer script that works? lolz
Also, guys, I am going to restrict myself from computer access to help me not be addicted.
I'll do it three or four days.
Well, have a good time. :D Edited by Officer egg on Jul 13, 2008 at 02:40 AM
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jul 13, 2008 03:18 AM
Msg. 59 of 1553
Who cares, you don't have to attack him. I don't even think you have a reason to attack him.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jul 13, 2008 04:00 AM
Msg. 60 of 1553
Calling someone a name is attackign in my book.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jul 13, 2008 04:22 AM
Msg. 61 of 1553
I am being pushy, but you attacked him, not me.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jul 13, 2008 04:30 AM
Msg. 62 of 1553
I thought you meant to me. Oops.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jul 13, 2008 08:55 AM
Msg. 63 of 1553
try not to edit the bsp as much as possible. Also, could you make the gravity lift actually work?
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madkiller92
Joined: Mar 9, 2008
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Posted: Jul 13, 2008 09:31 AM
Msg. 64 of 1553
The monthly porn raid has began already? To disable images go to tools>options>content and uncheck "load images automatically" And the new extinction seems like a good idea. I'm going to download later. Also, officer egg (cto88), you should update that bungie.net thread, just because 1 or 2 people acted like pricks, doesn't mean that you have to abandon it. Edited by madkiller92 on Jul 13, 2008 at 09:31 AM
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madkiller92
Joined: Mar 9, 2008
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Posted: Jul 13, 2008 09:37 AM
Msg. 65 of 1553
Quote: --- Original message by: Extinction_Rox thnx 4 telling me madkiller! shouldnt have let him/her get 2 me Thanks for telling you about the no image loading thing? And are you cto88/officer egg? The part in bold makes me think that
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jul 13, 2008 09:58 AM
Msg. 66 of 1553
Quote: --- Original message by: Extinction_Rox (im scared to make a new thread so hijack) is there a way to make diffrent colord gravlifts? i think you have to create a new effect for different colors, although i dont really know much about stuff like that...
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madkiller92
Joined: Mar 9, 2008
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Posted: Jul 13, 2008 10:23 AM
Msg. 67 of 1553
Quote: --- Original message by: selenticQuote: --- Original message by: Extinction_Rox good job officer egg you have a future here By trying to fix a broken map that only scrubs like? I think not! It's an OK map, and if he fixes it, It could get quite a bit more fun.
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darkassassin14
Joined: Jul 23, 2007
El. Psy. Congroo.
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Posted: Jul 13, 2008 11:26 AM
Msg. 68 of 1553
hey use the lifepods from floodgulch2. it has the airbrakes on so it looks good and its fast alredy
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Officer egg
Joined: Mar 16, 2008
Dancing is forbidden.
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Posted: Jul 13, 2008 02:47 PM
Msg. 69 of 1553
Floodgulch2.
Alright, sounds good.
I will get on for a few minutes each day to update the thread.
And as for making the grav-lift work...hmmm.
The particles of it that make the grav lift itself are individual scenery tags. I a not sure if that can be done with scenery.
I just had an idea, though. I want to make a base for the gravlift. Like in truth and reconcilliation. And downflow...
Anyway, thanks for all the support guys.
And I will probaby not get ther BSP edited anyway, since no obj importer script ever works...:D
And also, how does making the banshee more halo 3 sound? By giving it a green hatch...
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Half Jaw
Joined: Apr 27, 2007
You did good, son. You did good.
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Posted: Jul 13, 2008 05:18 PM
Msg. 70 of 1553
Quote: --- Original message by: selenticQuote: --- Original message by: Extinction_Rox good job officer egg you have a future here By trying to fix a broken map that only scrubs like? I think not! Wow Selentic, I Read That And It Reminded Me Of Dennis Putting Exclamation Marks After Some Sentences. (No Offence To Dennis Don't ban meh pl0x).
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