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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Making AI run to position (more explaned inside)

Author Topic: Making AI run to position (more explaned inside) (1 messages, Page 1 of 1)
Moderators: Dennis

Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Jun 28, 2008 04:11 PM    Msg. 1 of 1       
Okay now i extracted all tags neccesary, and i started to make a AI map with sapien.


I want a certain unit move to, lets say, the ''Middle'' but if an ally of him gets shot, the whole army stops moving and kills the enemy. okay. fine. But even after the enemy's death, they aint moving anymore.


i've set them on ;

move randomly, and set a move point
Automatic migration. (nothing more)
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How you make the ai go to the location, withouth the delay above? if someone could give me wat i have to enable, for them to move properly.
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PS:
Its not very well explained, if you want specific information just ask, i give you anything you want





EDIT:
btw..


I DID NOT SET FIRING POSITIONS


is this the problem?
Edited by Eijsvogel on Jun 28, 2008 at 04:37 PM

 

 
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